otrv
otrv.bsky.social
otrv
@otrv.bsky.social
building a game engine in public • software technical lead @censeag @glassnode • @developer_dao #5939 • KU'18 • GSL145
unpopular verdict: if you treat it as a slightly improved C and only selectively use the std goodies, C++ isn’t too bad.
May 16, 2025 at 5:38 PM
Unfortunately, Go’s reflect module didn’t cut it for my ECS requirements. So in s coffee fueled rampage I ported my game engine code to Rust.

It has an acceptable ECS and a window. Next step is to render some triangles using wgpu!

#buildinpublic #gamedev

github.com/otanriverdi/...
https://github.com/otanriverdi/hayal-engine
t.co
December 1, 2024 at 3:54 PM