Lukas
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oskurot.bsky.social
Lukas
@oskurot.bsky.social
Game Maker/Teacher. Love books, coffee, pets and hugs.

He/him
https://lukr.itch.io
Went to the local art museum this weekend. They had an exhibition with the art of Olle Bonnier. An artist previously unknown to me but I really enjoyed it.

I felt like he spent his entire life exploring different themes and materials and did not shy away from political subjects.
June 8, 2025 at 10:12 AM
Made a mockup for how I envision the art style of Flapless going forward.
May 15, 2025 at 12:42 PM
Wrote a small physics simulation with constraints today. It was a lot of fun and surprisingly easy. ✨
May 13, 2025 at 8:22 PM
Tonight I will partake in my people's tradition of standing around a huge fire and singing songs. Like many traditions, it is unclear what the purpose is.
April 30, 2025 at 5:10 PM
Making some progress in my touch interface for kontrajs. Added a drawer with drag/droppable icons for different nodes.
April 30, 2025 at 12:23 PM
I redrew my kiwi
April 25, 2025 at 5:49 PM
This was more effort than I'd like to admit but I finally got some basic sprite and rendering functionality up on kontrajs using visual scripting instead of javascript.

Now that I've figured out kind of how to wrangle lightgraphjs to map it to kontra functions I hope it will speed up development. 😊
April 22, 2025 at 9:40 PM
Made a stoat to potentially be in my game as an enemy. I don't think I made him look mean enough though 🤔
March 12, 2025 at 1:54 PM
celebrating fat tuesday today by eating a Semla. Also found out that "fettisdagen" is called "mardi gras" in french. Guess we took it in another direction...
March 4, 2025 at 3:17 PM
Yesterday I played around with 2d joints. Despite of using unity for a long time I haven't actually needed them before. Took me longer than I'd like to admit bc of assumptions.

Anyways, This is a trap door. Built with a hinge joint on the right side and a spring joint on the left side.
February 26, 2025 at 8:44 AM
Balloons can now be popped. Playing around with a new background.
February 24, 2025 at 12:37 PM
Given that the goal of my game will be to always keep moving up I think each layer of my parallax background needs to stay with the player for a while.

I'm thinking of maybe using some kind of texture for each section to keep it more interesting.

What do you think?
#concept #gamedev
February 19, 2025 at 6:32 PM
Balloons in, good enough for now. #gamedev
February 18, 2025 at 8:48 PM
Should I keep this balloon rotation or no? #gamedev #bugs
February 17, 2025 at 11:27 AM
Implemented balloons for flying. Still need some work on the follow logic and rotation. #gamedev
February 16, 2025 at 1:11 PM
Poking around with creating some shapes and level geometry feeling. #gamedev
February 12, 2025 at 6:41 PM
Made a sprite shape only to realize my sprite does not tile 😂

#gamedev
February 12, 2025 at 8:30 AM
Thinking about the player character for my game. Originally I was thinking flightless bird but I might be convinced to do chameleon...

#gamedev
February 10, 2025 at 9:53 AM
A balloon for my game. Do I want the handmade highlights or not? It has normal maps so they get affected by lighting.

What do you guys think? I guess it looks weird when the light comes from another angle if I have handmade highlights?
#gamedev
February 8, 2025 at 1:45 PM
Finally got something up in engine. made some quick animations because apparently I need visuals or I won't be motivated to code.
#gamedev

Thinking of my first biome. I leaning towards canyon or forest?
February 7, 2025 at 7:27 PM
Weight painting sprites in #Unity is very colorful 🤩
Feels good. #gamedev
February 6, 2025 at 2:03 PM
Got my lil birb rigged and normal mapped. Yay! #gamedev
February 5, 2025 at 9:15 PM
I made a birb for my game. not too bad for programmer art 😅 #gamedev
February 4, 2025 at 1:57 PM
I finished playing Wavetale a few days ago and I really liked it. I would love some game recommendations for the #holidays. Preferably shorter #games like 5-10 hours seems to be optimal for me right now.
December 22, 2024 at 8:21 AM
Third time this afternoon that the unity importer hangs on the inputactions file. Love to hear if anyone knows of a work around 💗 #gamedev
December 19, 2024 at 4:51 PM