evil monologue
orbliterator.bsky.social
evil monologue
@orbliterator.bsky.social
-they/them, it/its, He/Him
-certified 3d modeling and procedural level generation enjoyer
-some kind of wizard probably
you ate the surprise.
November 27, 2025 at 10:27 PM
this looks really good! i feel like it would look even more convincing if you cranked down the framerate
November 27, 2025 at 3:54 PM
they are frolicking and playing in the grass
November 26, 2025 at 4:04 PM
these are animals to me
November 26, 2025 at 3:31 PM
ngl i thought these were the siggraph fluid simulation armadillos for a second
November 26, 2025 at 5:44 AM
hello???? lmao
November 24, 2025 at 10:52 PM
ooh i like this a lot. showing the items in the crafting table's textbox even makes it so if the player hasnt seen or collected that item before, it'll be even more satisfying when they do because they know they need it for something
November 19, 2025 at 3:53 PM
oh fuckjg yueah
November 19, 2025 at 1:22 AM
fuck yeah ive been waiting for this game to come out
November 18, 2025 at 7:39 AM
yeah ghat seems about right
November 17, 2025 at 5:32 PM
it would be awesome if they could do that in real life. it would probably cause problems of its own though. like i feel like people having houses spawning in their yards would be like "MY YARD!!"
November 16, 2025 at 8:02 AM
the visuals here make me think of bugs eating walls and pooping out different walls
November 16, 2025 at 4:41 AM
it's always so fun to see these algorithms run over time
November 15, 2025 at 5:44 AM
it's like unfolding laundry to me. which is infinitely better than folding laundry
November 12, 2025 at 5:03 PM
when i say i love uv unwrapping models my friends react like im crazy but i know the truth. ive seen the light
November 12, 2025 at 4:59 PM
sooo true
November 12, 2025 at 4:57 PM