orangeearth.bsky.social
@orangeearth.bsky.social
RPGs need some of hoarder class that mechanically embraces the folks who keep every potion even through the final fight in case they decide they need it later.
January 7, 2025 at 3:51 PM
There needs to be a marblesque dice mechanic where a bunch of d20s are rolled in a circle and the player and GM take turns trying to knock the results they don’t like out of the circle with oversized “shooter” dice.
December 12, 2024 at 10:38 PM
Reverse engagement bait poll:

Comment, like, or repost if: you agree extensively licking borrowed library books should be normalized.

Do nothing if: you disagree.
December 12, 2024 at 10:32 PM
New TTRPG Proposal: Metaquest. A game about managing schedules and personality conflicts in order to play TTRPGs as adults. The GM challenging the players with obstacles with things like illness, family emergencies and stress. The only way to gain experience is through missing planned play sessions.
November 26, 2024 at 6:07 PM
Dice Goblin Magic Item: Djinn Gaa’s Amulet of Dextrous Hubris. Grant yourself advantage on any roll you want. When you do this you must add a die to a perfectly vertical tower of d20s. When the tower is knocked over, the dice are given to the GM to spend to give you disadvantage whenever they want.
November 24, 2024 at 5:12 PM
TTRPG stat reroll system: reroll as much as you want, but every stat block you don’t use gets turned into an npc that hates your guts and is out to see you ruined or dead. The lower the stats (and thus the more justified the reroll) the lower the danger this person represents.
November 24, 2024 at 1:52 PM
I picked my username using the highly complex algorithm of choosing the opposites of blue and sky; just to be silly. But I’m realizing the metaphoric potential is way higher than I would have liked.
November 19, 2024 at 10:18 AM