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opsive.bsky.social
Opsive
@opsive.bsky.social
Top Unity Asset Store Publisher: https://assetstore.unity.com/publishers/2308
Shout out to Turbo Makes Games for adding DOTS Survivors integration to Behavior Designer Pro. With this integration you’re able to use behavior trees for your enemies within DOTS Survivors.

www.youtube.com/watch?v=Wulh...
Behavior Designer Pro - DOTS Survivors Integration
YouTube video by Turbo Makes Games
www.youtube.com
September 17, 2025 at 11:45 AM
In just over an hour I'll be on the Hot Path Show hosted by Turbo Makes Games. We'll be taking a deep dive into designing behavior trees using DOTS. Hope to see you there!

www.youtube.com/watch?v=0TH9...
DOTS Behavior Trees w/ Justin (Opsive) - The Hot Path Show Ep. 54
YouTube video by Turbo Makes Games
www.youtube.com
August 22, 2025 at 2:47 PM
The Shared Variable UI has been improved in the next Behavior Designer Pro release, version 2.1:

- Variables can be arranged within groups
- A more streamlined UI

The left shows the old and the right is the new
August 11, 2025 at 7:37 PM
Reposted by Opsive
☠️YAARRGH! 👻 What’s Under the Island? 🏝️

🏴‍☠️ Ahoy there, ye brave-hearted, danger-sniffin’, loot-berserkin’ who once tried to loot the moon, just ‘cause it looked too shiny!

#screenshotsaturday #gamedev #game #games #gamer #gaming #indiedev #gamedesign #indiegamedev #indiegame #indiegames #dev #voxels
July 13, 2025 at 1:17 AM
The filter window is one of the most used features in Behavior Designer and in version 2.1 it is getting a huge boost:

- Element Details
- Improved Search
- Better Sorting
- "Create New.." Option
July 11, 2025 at 6:28 AM
Congrats to @gekido.bsky.social for announcing his cyberpunk rougelike project which uses the Ultimate Character Controller. Looking forward to playing it!

store.steampowered.com/app/1352840/...
Dystopia Punk - Zero Hour on Steam
Dystopia Punk: Zero Hour is a single-player cyberpunk rogue-lite where you fight to reclaim a city ruled by Megacorps. Infiltrate, sabotage, and seize districts in a world that fights back. Unlock abi...
store.steampowered.com
May 19, 2025 at 3:10 PM
The Formations Pack for Behavior Designer Pro has been released! The Formations Pack includes 15 versatile formation tasks designed for intelligent navigation and dynamic locomotion in both 2D and 3D environments.
May 18, 2025 at 6:49 PM
Zeus Game Assets is working on a tutorial series that uses Behavior Designer Pro for his game. You can watch the first episode here:

www.youtube.com/watch?v=Vsw4...
Basics Of Behavior Trees With NPC Patrol Using Behavior Designer Pro In Unity - Tiny Village 01
YouTube video by Zeus Game Assets
www.youtube.com
April 10, 2025 at 12:38 PM
The Senses Pack has been released!

The Senses Pack has been released which gives your AI agents the ability to dynamically perceive and respond to their environment in both 2D and 3D worlds.

assetstore.unity.com/packages/too...
Senses Pack for Behavior Designer Pro | Behavior AI | Unity Asset Store
Get the Senses Pack for Behavior Designer Pro package from Opsive and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
assetstore.unity.com
April 8, 2025 at 12:10 PM
Thank you @codemonkeyunity.bsky.social for including Behavior Designer in your latest Asset Store video! www.youtube.com/watch?v=QYrK...
TOP 10 NEW Systems and Tools MARCH 2025! | Unity Asset Store
YouTube video by Code Monkey
www.youtube.com
March 25, 2025 at 4:31 PM
Going to #GDC? Lets meet!
March 13, 2025 at 2:41 PM
Version 2.0.2 of Behavior Designer Pro has been released. Lots of fixes in this release. The Movement Pack has also been updated.

opsive.com/news/behavio...
Behavior Designer Pro 2.0.2 Released - Opsive
Version 2.0.2 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following: Added a . . .
opsive.com
March 3, 2025 at 12:26 PM
New video showing the #BehaviorDesignerPro Shared Variable System:

www.youtube.com/watch?v=Lzdj...

This video includes:
- Variable Scope
- Accessing variables within a task
- Accessing variables outside of the task
- Dynamic Variables
- Project Shared Variables
- Property Bindings
Shared Variables in Behavior Designer Pro
YouTube video by opsive
www.youtube.com
February 27, 2025 at 9:17 PM
Here's a look at how a customer used task delegates to create a tree using Malber's Animal Controller and Behavior Designer. The task delegate feature allows for seamless, fast integration like this without any scripting!
February 24, 2025 at 1:08 PM
Thank you for all of the support so far with Behavior Designer Pro! The response has been incredible. We're looking forward to seeing how you use it!

We also just released a new video giving an overview of Behavior Designer Pro:

www.youtube.com/watch?v=Sy9J...
Behavior Designer Pro Overview
YouTube video by opsive
www.youtube.com
February 19, 2025 at 7:58 PM
Behavior Designer Pro (Trailer) by #Opsive
YouTube video by opsive
www.youtube.com
February 17, 2025 at 11:31 AM
Reposted by Opsive
Unity has updated their DOTS Samples repository with two new documents: "Misconceptions about DOTS and Entities" and a performance checklist.

They are a great read and a first step towards undoing the misunderstandings DOTS caused.

Find them linked in the ReadMe here:
github.com/Unity-Techno...
GitHub - Unity-Technologies/EntityComponentSystemSamples
Contribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub.
github.com
February 15, 2025 at 12:31 PM
Hi bsky! We're Opsive, you probably know of us as a publisher on the Unity Asset Store. You have also probably heard of Behavior Designer.

We've been working on a new DOTS-powered version of Behavior Designer and it'll be released on Monday, February 17! It can be used with GameObjects or Entities.
February 13, 2025 at 7:20 PM