BruJo at OpalBreeze Games
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opalbreezegames.bsky.social
BruJo at OpalBreeze Games
@opalbreezegames.bsky.social
Amateur #ttRPG designer. Creator of Iron Core.

Summoning Advanced Iron Core!
October 20, 2025 at 1:12 PM
October 19, 2025 at 5:36 PM
October 10, 2025 at 1:39 AM
Whoever came up with the idea of #ShiftRPG resolution mechanic is a freaking genius.

1 as crit and max number being botch, combined with exhausting the die (increasing it's size) is so elegant it makes me dizzy.
October 9, 2025 at 6:53 PM
Practicing pixel art.

My daughter has involuntarily served as my first model.
August 16, 2025 at 6:44 PM
Five years providing accessibility and inclusion. Being a public servant rocks sometimes.

#RioInnovationWeek #Accessibility
August 13, 2025 at 4:33 PM
Zombies?
June 17, 2025 at 7:44 PM
NO, Bruno. No!

No triangular character sheet.

Just... Don't! It makes no sense!

Are you even listening!?

#AdvancedIronCore
June 15, 2025 at 2:45 AM
April 29, 2025 at 7:00 PM
April 26, 2025 at 2:03 PM
I like Google Spreadsheets.
April 16, 2025 at 4:10 AM
Games should surprise players and promote emergent gameplay. If you pay attention to the design spaces the game offers, as a designer you might reinforce that, which will award both you and the players with extra fun! Yaaay!
April 9, 2025 at 4:11 PM
There are jokers that get stronger if a set amount of cards has been added to your starting deck, so your deck size is another design space.
April 9, 2025 at 4:11 PM
Balatro is the love child of poker and metroidvania games. Here is the general interface of the game:
April 9, 2025 at 4:11 PM
I suck at graphic design but I like to practice it.

I made this logo for an app my daughter is developing. It's a specialized social network for micro entrepreneurs.

She wanted a female flamingo named "Ma'am Rose". I went for a mix between a flamingo silhouette and a rose.
April 8, 2025 at 4:00 PM
We've just sent out 365 tests with adaptations for students with specific educational needs.

My arms hurt. I would (and will) do it all over again (and again, and again this semester).

#AccessibilityAndInclusion
March 18, 2025 at 7:59 PM
Experimenting on how to salvage #ttRPG dice with extreme bubble defects.

I like how they "light up" now. 🔺
March 18, 2025 at 3:09 AM
Gotta up my game to Minato levels...
March 11, 2025 at 1:28 PM
I've been wanting to write a thread about the concept of "Design Spaces" I learned from Jesse Shell's "Art of Game Designs - A Book of Lenses", using the game BALATRO as a study case.

Would peeps have interest in this subject and how it could apply to our #ttRPG s?
March 10, 2025 at 6:42 PM
I wonder if I should drop a couple of free community copies at Thrones and Threads...
February 25, 2025 at 10:54 PM
QTP with powerful women 💜
February 25, 2025 at 3:14 AM
February 24, 2025 at 10:03 PM
February 24, 2025 at 9:59 PM
I wasn't expecting Thrones and Threads to fail so hard.

Not sure how to find out what went wrong, I don't have enough feedback to do so.

Living and learning, I guess!
February 14, 2025 at 12:18 AM
Master Yoda's last name?

Lay Hee Hoo.

Let that sink in.
February 8, 2025 at 12:32 AM