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You know the #FGC is officially on Bluesky when these polar opposites show up on your feed.

@thehadou.com @scrubquotes.bsky.social
November 18, 2024 at 4:43 PM
Here's our current character matchup widget from our dashboard at data.oneframelink.com!

The colors are a gradient representing round win rate between the characters:

🟩 = 100%
🟥 = 0%

If you have questions let us know!

❤️👊🕹️📊
August 27, 2023 at 10:38 AM
We just brought Evo 2023 into the system. We thought it would be interesting to look at the events had the most distinct matches of all time:

- Evo has the top six match counts of all time
- TheHadou (Rick) is directly responsible for the #1 and four of the top 10

Well done all.
August 13, 2023 at 6:13 PM
This is a massive achievement, multiple brackets at Evo 2023 that break all-time registration records, and to have run them *all* by the scheduled end time of 10 PM on Saturday is a *monumental* achievement.

Kudos to the staff and to Cat and Rick in particular.
August 6, 2023 at 2:46 PM
On the defense side, JoKeR JoKeZ is taking the least amount of damage per second (but note that MenaRD is right there at #2 in this category as well).

11/
August 2, 2023 at 12:11 AM
As dominating as 👆 is, there are other players to look out for.

Both Angry Bird and Big Bird are particularly explosive, having delivering the highest damage per second of any other player.

10/
August 2, 2023 at 12:09 AM
Speaking of MenaRD, he currently leads all players in the following:

- Damage delivered per round
- Least damage taken per round
- Game win rate %
- Round win rate %

9/
August 2, 2023 at 12:08 AM
Some of you may have noticed that Blanka is hovering at the top of both damage delivered per round and taking the least damage per round.

That's pretty much carried by MenaRD, who accounts for 65.38% (17/26) of the games where Blanka was played.

8/
August 2, 2023 at 12:07 AM
Digging deeper into Guile and Luke, we see that Luke doesn't have a great damage done/health remaining ratio, while Guile is close to the top in both.

7/
August 2, 2023 at 12:05 AM
What's interesting about Luke's usage is that his win rate among all characters is middle-of-the-pack.

Guile, who's usage is close to Luke's is currently second among all characters.

6/
August 2, 2023 at 12:04 AM
Now character usage.

Luke has the most usage across games while Guile is a close second.

Of the initial cast (excluding Rashid as he was not available when these tournaments were run), only Jamie was not represented in recorded play.

5/
August 2, 2023 at 12:03 AM
Moving onto character matchups, where:

🟥= 0%
🟩= 100%

We can see that Guile is performing well across the majority of the roster.

Note that this is also a proxy for how often the matchups have occurred to date.

4/
August 2, 2023 at 12:02 AM
First, some meta-commentary:

Looking at the running average of seconds elapsed/round in SFV & SF6 (breaking down SFV by CPT year) we can see that SF6 is faster *by far*. Even in its first few years, SFV was 5-7 seconds slower on average.

Note: this is in-game clock seconds

3/
August 2, 2023 at 12:00 AM
We don't have our shitposting bot @FatalFrameFGC up yet, but this is our first (of what we assume will be many) favorite screen cap from Street Fighter 6 data work.

Dreamhack Dallas 2023
Grand Finals
Shine_NYC vs. PunkDaGod 🏆
Game 2
Round 2

https://youtu.be/iY4HW6e4MtY?t=6915
July 16, 2023 at 2:12 AM
For anyone wondering how our systems "see" health, here's a good example for our upcoming support for Street Fighter 6.

Nothing more than some math and geometry combined with checks around color components (but knowing *which* components to check, that's the secret sauce).

📈
July 9, 2023 at 4:11 AM