Olo The Game
olothegame.bsky.social
Olo The Game
@olothegame.bsky.social
Been quite busy working on collectables, the tutorial, and hardest of all, not giving up learning glsl...(iykyk) Here is a shader for missile exhaust. I want to do more with shaders but I gotta stay focused on getting the playable demo out for the end of the year! #olothegame #indiedev #indiegames
December 11, 2025 at 10:12 PM
Here's a little taste of the cannon-mining game play loop. Development for this went so much smoother than I could have imagined. And fun too! Let me know what you think! Next, I'll be working on an inventory system for battle & mining.

#olothegame #indiedev #indiegame #indiegames #indiegamedev
October 24, 2025 at 10:01 PM
I'm sincerely thankful for all you who helped make my 1st Kickstarter campaign a success<3 As for the game, I've added an upgrade system, a tower detail window & much more work behind the scenes. Next: working on things for the demo!
#olothegame #indiedev #indiegame #indiegames #indiegamedev
October 2, 2025 at 1:05 AM
17 hours left to my Kickstarter & thanks to all who donated. I'm genuinely shocked & so thankful for the support. As for development, I've added enemy animations, missile & beam projectiles, more UI elements, enemy accel/decel & more! #olothegame #indiedev #indiegame #indiegames #indiegamedev
September 9, 2025 at 1:51 AM
Here's a peak at some tower placement, enemy movement & projectiles. Next, I'll be working on replacing the enemy sprites with custom animations. If you have a moment, please check out the links in my profile. Thanks!

#olothegame #indiedev #indiegame #indiegames #indiegamedev
August 25, 2025 at 7:37 PM
I wanted to post this last week, but I kept finding things to refactor... I added features to the EditState so it's easier for me to add features to the EditState! Here I'm adding build zones & battle zone hitboxes.

#olothegame #indiedev #indiegame #indiegames #indiegamedev
August 12, 2025 at 9:49 PM
I've made some stickers & a shirt promoting Olo: The Game for the 2025 Classic Game Fest in Austin TX. It's my favorite summer tradition to nerd out to! Hit me up if you'll be attending this year. I'd love to meet ya!
#olothegame #indiedev #indiegame #indiegames #indiegamedev
July 23, 2025 at 12:36 AM
I wanted to show how I've been making animations. I don't want to spend the time to learn new software so I'm creating it with what I've got! Rhino 7 & Grasshopper.
#olothegame #indiedev #indiegame #indiegames #indiegamedev
July 18, 2025 at 9:14 PM
Thank you all for the support already! After 2 weeks of working on art & my EditorState, I'm back to programming. The BattleState is next with procedurally generated enemy paths!

#olothegame #indiedev #indiegame #indiegames #indiegamedev
July 15, 2025 at 11:13 PM
Check out my Kickstarter page for a glimpse of the game I'm creating! I've been quite busy working on animations, map editors, cutscenes, screen effects and so much more. With the Kickstarter page live, I'll be posting more regularly to get the word out.

www.kickstarter.com/projects/olo...
July 11, 2025 at 7:34 PM
I've got a locations system started with screen transitions, dialogue boxes with interactive choices, and I'm working on shaders. More to come soon!
#olothegame #indiedev #indiegame #indiegames #indiegamedev
April 21, 2025 at 6:05 PM
Playing around with making sprites using Rhino & Grasshopper. I'm very familiar those programs and don't want to learn another rn...

#indieDev #indieGame #IndieGameDev #olothegame
February 14, 2025 at 8:55 PM
initPost! I will try and post more than once a week to review progress and milestones. The first 50 followers will be immortalized in game ;)

patreon.com/olothegame?u...

#indiedev #indiegame #IndieGameDev
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February 5, 2025 at 9:35 PM