@olli_harjola@mastodon.gamedev.place
store.steampowered.com/news/app/231...
store.steampowered.com/news/app/231...
Shell is actually a great language for this - there's zero urge to waste any time polishing and improving the generator
Shell is actually a great language for this - there's zero urge to waste any time polishing and improving the generator
And here you can see it beating LuaJIT (JIT on) in some toy benchmarks. Though Lua runs mandelbrot in double precision while the new language uses float, so not apples-to-apples
And here you can see it beating LuaJIT (JIT on) in some toy benchmarks. Though Lua runs mandelbrot in double precision while the new language uses float, so not apples-to-apples