Okaka-Suepect(おかか容疑者)
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okaka-suspect.bsky.social
Okaka-Suepect(おかか容疑者)
@okaka-suspect.bsky.social
Japanese / Pixel animatior
I'm a heretic who is spreading the "neo-retro space" with pixel art. I mainly create animations with a retro game feel. Please contact me at okakasuspect0506@outlook.jp.
Xfolio: https://x.gd/TQdyV
Eng,日本語
#wip
The voxel model is complete.
I'm still not entirely sure how to create complex shapes with voxels, but I think I can figure it out through trial and error.
I'll pose it again and finish the pixel art.
December 5, 2025 at 3:22 AM
#wip
I'm improving the voxel model and re-editing the pose.
It's difficult to match the size, but since this is a one-time thing, I'll force myself to go ahead.
I'm excited to see how much detail I can create.🙂
December 3, 2025 at 5:27 AM
#wip #art
I've completed the entire animation.
However, one part still looks strange, so I'm quickly enlarging the pixel art and working on repairing it.
I'll try my best to finish it at this size.😂
November 27, 2025 at 10:28 AM
#wip #art
The background is done.
In this state, it is just a very simple pixel art. The impact is weak. lol😂
November 25, 2025 at 10:00 AM
#wip #art
For now, I'm just tidying up the base image.
The movements are still a bit stiff, so I'll add more movement, but I'll finish it off after I've finished arranging the other characters and background.😄
November 20, 2025 at 9:56 AM
#art #wip #nes
I'm drawing pixel art and cleaning up the base.
The base didn't look very good, but after cleaning it up, it doesn't look too bad.😃
November 15, 2025 at 11:49 PM
#vrchat
I played through this very cool 2D world to the very end.
It's a horror world, but there are no jump scares.
The way the atmosphere was created, including the music, was fantastic. I highly recommend it!👌
Chiaroscuro - VRChat
vrchat.com/home/world/w...
November 13, 2025 at 12:30 PM
#wip
The voxel model is complete, and I've made it movable with an IK rig.
This time, I was able to output each part separately, so it should be possible to separate layers.
I think this will be very useful for creating a base!😁
November 12, 2025 at 3:39 AM
#wip
When I try to move a model using Blender's Rigify, it becomes distorted in many places.
I spent about three days trying to solve this problem.
I finally solved it.
Yaaaaaaaaaaaaaaaaay!!
November 10, 2025 at 2:33 AM
#blog
If you're using Blender, you want to complete as much of your work as possible within Blender.
I've finished the voxel model. I rigged it, tried moving it, and rendered it.
If you hide the background and use it as is, it might be sufficient as a base.
November 7, 2025 at 3:07 AM
So, I came to the conclusion that maybe I need to create a voxel model after all?
I haven't found a good way to create a voxel model while maintaining the pixel size, but I'll finish it for now.
I'm sure there's some way to do this more efficiently, so I'll keep thinking about it.🤷
November 6, 2025 at 6:18 AM
#wip
Continuing my work in Blender.
I was rigging a figure with Rigify yesterday, but in the end the figure looked so weird I couldn't use it.
It's a bit clumsy, but I'm experimenting with transforming the figures I've been using. So far, things are going well.👾
November 5, 2025 at 4:17 AM
#wip
I'm working mainly in Blender.
I discovered that it's possible to capture screen shots like those in a 2D side-scrolling action game. Great job, Blender!
It doesn't look very good without movement, so I want to create something that moves quickly.🥲
October 30, 2025 at 10:02 AM
#vrchat
Control your illustration as an avatar in VRChat!
The VRChat 2D illustration avatar body "Beth" is now on sale!🥳

gumroad
meimon0506.gumroad.com/l/beth
booth
okakasuspect.booth.pm/items/7486848
October 23, 2025 at 10:56 AM
#vrchat
Implementing the prone action took a while. I relaxed the transition conditions and it finally works!😄
All that's left now is to add a few more features and create a manual.
October 20, 2025 at 3:38 AM
#lowpoly
After struggling with Crocotile 3D, I've managed to create my first very simple creation!
I only plan to use this software to create very simple backgrounds, so this is fine.
In the future, I'll need to plan ahead to avoid stretching the size of my pixel art as much as possible.🤔
October 16, 2025 at 9:51 AM
#art #animation
Working on the final emote.
Is this okay?
October 15, 2025 at 2:59 AM
#art #animation
This is taking longer than I expected, so I wanted to prove that I'm not slacking off.🤪
I'm continuing to work on the avatar with a character like this. All that's left now is to create an emote and it will be complete.
October 13, 2025 at 3:26 AM
#vrchat
What happens when you enter the 2D world "Neo Worlds" with a pixelated avatar?
I thought it wouldn't display properly, but it displays beautifully! Surprise!🤩
My avatar always seems to be floating, but that's probably due to my poor settings in Unity.
October 1, 2025 at 3:28 AM
#vrchat
Now that the avatars are complete, we're testing them to make sure they work correctly.
There's a world modeled after Inokashira Park in Japan. The quality is high!
It's a very surreal sight to see pixel art characters moving in a realistic world.🤣
September 30, 2025 at 3:00 AM
#vrchat #art
It's almost finished, but I have work to do, so I'll stop here for today.
Creating the limbs is taking longer than I expected, so I'm thinking about a solution. I'll test it next time.👹
September 29, 2025 at 3:15 AM
#vrchat
What happens if you use a normal illustration instead of pixel art?
I tested it by changing the walking forward motion. The illustration was displayed quite normally.
This seems like it would appeal to illustrators in general.🤤
(The illustration was borrowed from "Irasutoya.")
September 28, 2025 at 1:00 PM
#VRChat #art
I'm working on the final emote.
I realized that only looped animations are possible, so I changed the planned movement.
It's a bit bland, but it saved me time.🤠
September 26, 2025 at 3:09 AM
#vrchat #art
I made some small changes to the avatar's movement controls, and the fixes took longer than I expected.
But thanks to that, I think it's a bit better than before.
Creating emotes will probably take a little longer.👏
September 25, 2025 at 11:48 AM
#vrchat #art
I was able to set the avatar's mouth to move when speaking.
The image size was inappropriate, so I was able to adjust it.
There was one other issue, but it seems difficult to solve. Let's move on.🥹
September 24, 2025 at 4:53 AM