June
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ohitsjune.bsky.social
June
@ohitsjune.bsky.social
I miss doing hydroponics, maybe ill get back into it at the new apartment after the holidays.
November 1, 2024 at 2:40 PM
Frustraitingly close to getting this head shape mod for WEBFISHING working. I can alter the base mesh just fine but no matter what I do with my normals I cant get a fully imported one to work just yet..
October 21, 2024 at 2:25 AM
Can confirm those are the only three cosmetics with alts aside from the tails.
October 21, 2024 at 1:07 AM
From what I can see there are no anchors, its just the position in the model asset itself that defines where it goes in relation to the origin, the head is positioned in the same way so they line up.
October 20, 2024 at 11:59 PM
It looks like the game checks if the cosmetic has an alternate mesh associated with the species, if not it just loads the main. I dont see any checks for species during facial expressions so I think its just positioning being the same there.
October 20, 2024 at 11:23 PM
Looks like its just a static head mesh
October 20, 2024 at 11:03 PM
Enjoyed using Godot for the first time, made a simple Bluff game with websockets for the networking.
October 20, 2024 at 8:19 AM
Enjoying playing with this cooler, got it off ebay for a steal, can't wait to try to build it into a backpack and cooling suit.
October 20, 2024 at 4:51 AM