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ogre-run.bsky.social
Ogre Run
@ogre-run.bsky.social
Research: Japanese Role-Playing Games and Media
Blog: https://ogrerun.com/
Contact: OgreRun@protonmail.com
Support: https://www.patreon.com/OgreRun
Helping in to fill any lulls was a serialization exploring the world of Cyber Knights by none other than a few members of Group SNE, including Hiroshi Yamamoto, Ryu Mizuno, and Hitoshi Yasuda. This also doubled as promotion for the just-released eponymous game.
December 16, 2025 at 12:13 AM
The Lord of The Crystal ran for the first ten issues and was then replaced by two alternating mail-in serializations: Twilight Hunter (odd # issues), a modern-day paranormal RPG, and Platinum Palace (even # issues), another Jerusalem-set story.
December 15, 2025 at 11:45 PM
A few Japanese TV shows of the era were influenced by Twin Peaks including Night Head (1992) and Keizoku (1999). A more recent production would be Atami no Sôsakan (2010). While I didn’t enjoy them as much as The Return, I still found these enjoyable. There's also Von Trier's The Kingdom.
December 14, 2025 at 12:04 AM
The limited theatrical release this film did receive came appended with a bts documentary where it was made clear Mitsuotshi Kubota, SHAFT's CEO, was instrumental in recruiting a like-minded producer at Aniplex who would also abide by Umetsu's (analogue) workflow.
December 11, 2025 at 2:33 AM
Regarding GPM, it's interesting he notes that it would take a producer who's also a fan to help push the port. This seems to be the exact case for Yasuomi Umetsu's latest film, Virgin Punk, which seems like a miracle one episode was even completed in the first place.
December 11, 2025 at 2:26 AM
Well, this year marks GPM's 25th anniversary, and I don't believe anything was announced. In that same thread, Masuda also mentions that possible ports of OreShika and Linda Cube were also put on pause as the projects weren't considered profitable enough.
December 11, 2025 at 2:18 AM
Stumbled on this post where Shoji Masuda, the director of OreShika, speculates on how Gunparade could potentially be ported to modern hardware, mentioning that a bug-free version where all characters are playable, alongside an emphasis on the media-mix, could be successful: x.com/ShojiMasuda/...
x.com
December 11, 2025 at 2:09 AM
Interestingly, Wizardry XTH seems to have been remade by Zerodiv.Inc as Class of Heroes which was localized by Atlus. The same is true for the Generation trilogy which would be remade as the Operation Abyss duology.
December 9, 2025 at 11:43 PM
Wizardry XTH would establish the foundation from which future DRPG devs, Experience, would later work from. The core team would go on to develop Generation XTH, a trilogy of spiritual sequels. A fan translation for the first game can be found floating online.
December 9, 2025 at 11:38 PM
Despite the localization of many Wizardry-influenced JRPGs, a small handful of Japanese Wizardry games still remain available only in Japanese.
December 9, 2025 at 3:10 PM
I don’t think such critiques excludes one from appreciating the novelty of LSD but Sato wasn’t alone in exploring the possibilities of the CD-ROM. Others likewise expressed interest in the virtual 2D and 3D environments of museum exhibitions as they could be recreated through computer interfaces.
December 7, 2025 at 6:11 PM
Yes, the precedence for this is Ingmar Bergman’s Wild Strawberries, but as the name of the film implies, Yoshida contextualizes this subject within the political and social landscape of contemporary Japan.
December 7, 2025 at 5:56 PM
Daihachi Yoshida’s latest film, Teki Cometh, takes such a personal approach. At the end of his life, a retired professor of French literature is haunted in both his sleep and waking life by his desires, regrets, and personal failings.
December 7, 2025 at 5:56 PM