Working on retro Lovecraftian game and a small horror game 🎮
#indiegamedev
I can see how even professional studios doing such thing e.g. Alan Wake 2 colors during Saga playthrough seems a lot like RE2 remake, but with small additions of more green or red at times which makes it pop
I can see how even professional studios doing such thing e.g. Alan Wake 2 colors during Saga playthrough seems a lot like RE2 remake, but with small additions of more green or red at times which makes it pop
There is also Double Fine’s Adventure series about creating of Broken Age which is also really cool and interesting.
There is also Double Fine’s Adventure series about creating of Broken Age which is also really cool and interesting.
I’m on the opposite side - haven’t played Baldur’s Gate and Ex 33 ‘cause of the same reason :D
AW2 with the DLCs, that can be played during the main campaign took me 29 hours to complete, it’s pretty big.
I’m on the opposite side - haven’t played Baldur’s Gate and Ex 33 ‘cause of the same reason :D
AW2 with the DLCs, that can be played during the main campaign took me 29 hours to complete, it’s pretty big.
Approach to maps partially reminded me of Firewatch.
Approach to maps partially reminded me of Firewatch.
So hard to find materials on bot behaviour, because as soon as you type AI - it gives you a shit load of you know what
So hard to find materials on bot behaviour, because as soon as you type AI - it gives you a shit load of you know what