occultgames.bsky.social
@occultgames.bsky.social
First post on Bluesky 👋

I’ve been quietly building this game for years as a personal project and this past year I pushed some of the hardest tech yet:
✨ Infinite chunk streaming
💡 Per-voxel bounce lighting
⏳ Sand simulation

#gamedev #indiedev #voxel #procedural
February 12, 2026 at 9:36 AM