NULLFRAME
nullframe.bsky.social
NULLFRAME
@nullframe.bsky.social
We synthesize fun, engaging, and immersive experiences using Unreal Engine 5 and Fortnite Creative.

https://nullframe.io/
Update 1.05 is live!

- New thumbnail
- Scarier ghost model
- Added localization for multiple languages
- Shrines moved
- Improved lighting on low graphics
- Other improvements
March 30, 2025 at 9:09 PM
Our #TWD #UEFN game is shaping up nicely. We are currently focused on the atmosphere, walker balance, and economy.

The game will feature multiple scenarios within the same map and randomized objectives 🤯
March 30, 2025 at 2:02 AM
The Walking Dead collab made us pivot a bit from our other #UEFN projects😅, we're cooking something spooky, fun, and replayable👻

Getting the 3Cs and vibe in place before moving into gameplay👀
March 26, 2025 at 1:06 AM
We've started blocking out the lobby area for our new #UEFN horror game, using a quick, simple layout and a lighting pass to get the initial mood set.

Procedurally generated levels, multiple ghost types with unique AI, randomized objectives, and more cool stuff! 😱🤯
March 14, 2025 at 5:47 AM
Update 1.04 has been deployed and will be live in a few hours!

- Most join-in-progress bugs fixed, except for joining while the intro cinematic is playing, you'll get a black screen (Fortnite issue)
- Some AI pathing issues fixed
March 5, 2025 at 11:50 AM
Update 1.03 has been deployed and will be live in a few hours, fixes include:

- Retro graphics filter toggle in lobby
- Skip the intro toggle in lobby
- Performance and gameplay improvements

If you find more issues, please let us know!

#UEFN #FortniteCreative #Fortnite
March 3, 2025 at 2:26 AM
Now that the game has been stabilized, we'll be focusing on improving the replayability, changes include:

- A way to skip the initial cutscene
- Retro graphics mode
- Hardcore mode
- Audiovisual tweaks

Also, part 2 is currently in pre-production!👀

#UEFN #FortniteCreative
February 28, 2025 at 9:04 PM
Update 1.02 has been deployed and will be live in a few hours, fixes include:

- Fixed incorrect science puzzle answer
- Potential fix for ghost not capturing players
- Improvements to capture collision
- Overhauled lobby

If you find more issues, please let us know!
February 28, 2025 at 5:30 AM
Update 1.01 has been deployed and will be live in a few hours, fixes include:

- Controller UI bug on the second puzzle
- Sightjack stuck bug
- Incorrect XP award on shrine interaction
- Other misc stuff

If you find more issues, please let us know!
February 27, 2025 at 4:28 AM