part of pds.witchcraft.systems
that's what i'm currently doing, but this time i'm using "dev blocks" instead of my lantern.
i just have to break them somewhere and it lights up around it
that's what i'm currently doing, but this time i'm using "dev blocks" instead of my lantern.
i just have to break them somewhere and it lights up around it
when they put it on the ground, it lights up an area around it.
the higher you put it down, the bigger the area.
so everyone started building stairs to move up their lanterns as they go.
when they put it on the ground, it lights up an area around it.
the higher you put it down, the bigger the area.
so everyone started building stairs to move up their lanterns as they go.
i wasn't the only player assigned to this district (i'm also showing you basic gameplay, it's basically a huge sandbox)
i wasn't the only player assigned to this district (i'm also showing you basic gameplay, it's basically a huge sandbox)
each players get sent to a random district at the beginning, and their goal is to fully light up their district. (each blue square you see on the map is a district here. each full square is a lighten up district)
each players get sent to a random district at the beginning, and their goal is to fully light up their district. (each blue square you see on the map is a district here. each full square is a lighten up district)