▪️#Gamedev #VR by day
▪️#IndieDev by night - https://s.team/a/988090
▪️Love Unreal Engine
▪️My opinion may not reflect my opinion.
But it's an old one, we're working on a more streamlined less confusing in teams of abundance of game mechanics.
Thanks for asking! <3
But it's an old one, we're working on a more streamlined less confusing in teams of abundance of game mechanics.
Thanks for asking! <3
But now I wonder, would I be able to deliver a game in a couple of months if I didn't have to work?
I think I would.
And more to that I intend to try... someday.
But now I wonder, would I be able to deliver a game in a couple of months if I didn't have to work?
I think I would.
And more to that I intend to try... someday.
For the last three months I had daily power outages for up to eight hours.
Yeah, the initial release date was moved by 1.5 months.
For the last three months I had daily power outages for up to eight hours.
Yeah, the initial release date was moved by 1.5 months.
Although there were a lot of "first timers" for us.
Steam integration, achievements, playtests and small community + marketing attempts.
Although there were a lot of "first timers" for us.
Steam integration, achievements, playtests and small community + marketing attempts.
So we decided to make a small scope thing to get all the sticks and stones.
And boy did we have them.
So we decided to make a small scope thing to get all the sticks and stones.
And boy did we have them.
So... it all started in April this year. What? Of yeah, game development, right?
We actually had a working prototype in May, with tons of bugs, poor UI and other issues.
So... it all started in April this year. What? Of yeah, game development, right?
We actually had a working prototype in May, with tons of bugs, poor UI and other issues.