NoisyChain's Development Hell
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noisychain-gamedev.bsky.social
NoisyChain's Development Hell
@noisychain-gamedev.bsky.social
Doing games sometimes

#GameDev
The final size is only 25GB? Am I going insane?
October 15, 2025 at 11:07 AM
It's so small, is that right?
October 15, 2025 at 10:38 AM
After I polish some rough corners on the AI system and some small changes, all the updates will be ported to the Unity version
September 27, 2025 at 10:49 AM
Thank you for the star!!!!!!
Also, I'm planning a beat'em up mode, but not in the near future (I need to rewrite some stuff for it)
September 27, 2025 at 10:44 AM
Both versions have rollback since it's pretty much the same code
September 27, 2025 at 10:44 AM
Hey great stuff
June 16, 2025 at 5:40 PM
Oh, cool to see that my project made you interested in Godot
April 8, 2025 at 5:52 PM
Also Bloodborne 2 is real and made by Nintendo now LOL
April 2, 2025 at 3:47 PM
Download it here (some things are still in development)
github.com/NoisyChain/S...
GitHub - NoisyChain/Sakuga-Unity: Sakuga Engine for Unity
Sakuga Engine for Unity. Contribute to NoisyChain/Sakuga-Unity development by creating an account on GitHub.
github.com
January 29, 2025 at 2:34 PM
Pretty much, although not as fancy
January 17, 2025 at 2:30 PM
HELLO!!!!
December 10, 2024 at 12:51 AM