Mark (Nocturne) Alexander
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nocturne.bsky.social
Mark (Nocturne) Alexander
@nocturne.bsky.social
Indie dev, Goth, and Tech Writer. Working at Asobo Studio on Microsoft Flight Simulator. BIG fan of everything science, tech, and gamedev. I also make games using the GameMaker engine (feed here! https://tinyurl.com/GameMaker-Feed )
He / Him
Yes! That's how I'm doing things for Lab Rat Jonny. Just reading each room collision data (and a few other bits and bobs) to generate the world map. I thought it would be a lot tougher than it turned out. 😅
November 22, 2024 at 8:41 PM