Nimbus (Steve Rakar)
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nimbusstev.bsky.social
Nimbus (Steve Rakar)
@nimbusstev.bsky.social
3D Game Artist - Indie Game Developer - Forever Studying SNES Programming
I've been thinking about that a lot lately. The industry was exploding in growth back when creatives were in charge. But then all of the money-hungry business folks saw opportunity and came in to squeeze every last penny out of it. It's sad how much this space has changed over the past 15 years
November 25, 2025 at 8:30 PM
The c920 is the same one I've been using every day for the past several years and I can definitely recommend it. Very reliable compared to my past cameras. Additional fun fact: I've noticed that this is the same webcam they use to take your photo when you go through immigration at the airport lol
November 10, 2025 at 4:30 PM
It's a necessity for my mouse to be ambidextrous (side buttons on both left and right). I've used the Sades Revolver, Cougar 250M, and Corsair M55 (all of them great but also unfortunately no longer available). Currently looking for a new one so if anyone has any suggestions, I'm all ears!
November 8, 2025 at 5:41 PM
It was my first time using C# in quite a while, so it was a fun challenge getting back into programming. There were a few hiccups along the way but I'm happy how much we were able to accomplish in just a few hours. For a bonus, here was a crazy bug I encountered when setting up the throwing mechanic
September 23, 2025 at 10:27 PM
You just described my favorite aesthetic! That's why I love the original Soul Hackers so much. I feel like it nailed that feeling perfectly.
September 11, 2025 at 4:07 PM
Thanks for sharing, this was a really interesting interview. I love hearing developer stories from that era of gaming history! Making Peach's last name Toadstool was a very clever way to fix the localization difference.
September 9, 2025 at 4:00 PM
UFO 50 is back on the menu! I dipped back in myself the other day. Still so many cherries to collect
September 6, 2025 at 1:54 AM
I really need to watch these movies some day. I love the first movie to death and have probably seen it a dozen times. But every time I finally sit down to watch the trilogy, I start over with the first one again and then just never continue with the others
September 6, 2025 at 1:50 AM
As someone who really wants to believe, that's a bit disheartening. But that absolutely sounds like a plausible way for this conversation to go. Thanks for providing some clarity!
May 3, 2025 at 6:04 AM
The interviewer did mention Chrono Trigger though, so I'd imagine whatever Horii said in response to that question is where the report is coming from (even if he himself never said the words "Chrono Trigger"). Anybody understand Italian so we can get some clarity?
May 2, 2025 at 11:31 PM
We both learned game design using super old versions of RPGMaker, so we like to keep with tradition and develop in that for GGJ every year (though we've since upgraded to the modern MZ version instead old school RM2k3 lol). This code snippet in particular is in JavaScript
January 26, 2025 at 6:58 AM