Chris Schmidt
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nighguy.bsky.social
Chris Schmidt
@nighguy.bsky.social
Game Director @ Infinity Ward. Former: Design Director @ BioWare. Whisk(e)y and LEGO collector. Virtual trucker/racer/pilot. Light side Imperial. he/him
6 because Peggle rules
August 15, 2025 at 4:28 PM
The layers are just... inspiring. So many roots. So many Americana touchstones. I don't want to say underrated since it's been well recognized but...underappreciated maybe?
July 5, 2025 at 8:02 PM
Good Lord preach
June 12, 2025 at 2:44 AM
They are making everyone forget about the White Sox, which is incredibly impressive. Really having a moment.
June 10, 2025 at 2:45 AM
I really really enjoyed this one. I felt compelled to complete it, in an age when I 'complete' almost no games.
June 2, 2025 at 11:36 PM
Over time we definitely got better at consistent scale. We just started...big.

Our art kits were also pretty big at the time which contributed. I'm not sure if that had to do with performance or efficiency or both.
May 12, 2025 at 4:46 AM
... But the old space blocked out remained. We also didn't want the camera always colliding with the ceiling, so that needed to be high.

And frankly sometimes we just had folks make places way too large and there wasn't time to adjust. Balmorran arms factory, transport station on Taris, etc
May 12, 2025 at 4:46 AM