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Was there anything that made *Frontiers* unique or singular compared to other projects you've worked on?
Was there anything that made *Frontiers* unique or singular compared to other projects you've worked on?
dieworkwear.com/2018/10/04/t...
dieworkwear.com/2018/10/04/t...
Wish this wasn't our first go-round with a Dragon (They're majorly diminished by how they both just randomly appear in the game world and how they can be swatted down at a given point) but the new terrain and new clan are both fresh things to look forward too!
Wish this wasn't our first go-round with a Dragon (They're majorly diminished by how they both just randomly appear in the game world and how they can be swatted down at a given point) but the new terrain and new clan are both fresh things to look forward too!