Niall O'Donoghue
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niall97od.bsky.social
Niall O'Donoghue
@niall97od.bsky.social
Games freelancer from Dublin! Occasionally haunts Edge's features section, previously in VG247, RPS, GamesIndustry dot Biz etc
https://www.clippings.me/users/niallodonoghue97
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Hello hello! Let's see, where were we...
Happy to report I'm semi-active again after quite a while away, having had the great opportunity to cover SGF with the fine folks at Edge this summer. Hoping to have more stuff out soon, and looking forward to (re)connecting with folks 🫡
Reposted by Niall O'Donoghue
Tuesday, 16 September 2025.

6pm BST / 1pm EST.

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September 9, 2025 at 5:02 PM
Reposted by Niall O'Donoghue
Silksong is out today - and I am so excited to share my deep-dive into the game's development.
I spoke with Team Cherry about Silksong's design, its origins, and the creative principles that drive their work. I'm thrilled to share it:
Interview with Team Cherry for Hollow Knight Silkson
From Ludum Dare beginnings to the highly anticipated Hollow Knight: Silksong, explore Team Cherry’s creative journey in this in-depth interview tracing their career.
www.acmi.net.au
September 5, 2025 at 7:49 AM
Hello hello! Let's see, where were we...
Happy to report I'm semi-active again after quite a while away, having had the great opportunity to cover SGF with the fine folks at Edge this summer. Hoping to have more stuff out soon, and looking forward to (re)connecting with folks 🫡
September 4, 2025 at 5:41 PM