Zach Brockway
neverender.bsky.social
Zach Brockway
@neverender.bsky.social
Senior virtual production programmer @ Epic Games. Previously: XR/firmware @ OptiTrack. Spare time: Getting up to speed on ML.

Also @Zach@mastodon.gamedev.place.
Unreal 5.5 is out! Including shiny new Virtual Scouting documentation for the shiny production-ready Virtual Scouting!

dev.epicgames.com/documentatio...
November 12, 2024 at 9:32 PM
"In the video we visualize the analytically computed input space partition formed by the neuron-thresholds (black lines) and decision boundary (red line) of a ReLU-MLP, around three MNIST training samples (white stars)."

Also, @theophite.bsky.social has a singular gift for explaining this stuff.
November 12, 2024 at 12:31 AM