Nettakrim
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nettakrim.netal.co.uk
Nettakrim
@nettakrim.netal.co.uk
󱤻 games:
https://netal.itch.io/
󱤕 music:
https://youtube.com/@Nettakrim
https://nettakrim.bandcamp.com/
󱤎 mods:
https://modrinth.com/user/Nettakrim

he/they, Netta, Nettles, 󱤑󱦐󱤽󱦒󱤊󱦒󱥨󱦒󱤇󱦒󱦑
played transformice for the first time in like 7 years, its pretty good
November 19, 2025 at 11:14 PM
youre literally so famous though! top of the hashtag! #picotorn4ever
November 10, 2025 at 1:53 AM
heres what i came up with, although note that its incomprehensible as i dont do operator precedence properly ("1+2*3" = "1+(2*3)", and significantly more cursedly, "a(b)+c" = "a*b+c" = "a*(b+c)" :3)
November 5, 2025 at 6:30 PM
this naturally asks the question: can you calculate anything* by just repeating a single cycling set of expressions

one day later, i can confirm that yes, you can (thanks to modulo). i have now computed 3+10 on my calculator, using famously turing-complete language esolangs.org/wiki/Brainfuck

3/3
November 5, 2025 at 6:22 PM
variables are read in the parsing stage, so there, x is set to the previous answer, and added to its previous value, hence fibonacci

to allow assigned variables to be easily used i added multi statement inputs, separated with semicolons. only the return value of the last statement is outputted

2/3
November 5, 2025 at 6:10 PM
assignment is an operator, so it can be done within an expression

this means you can set up something, then hold enter to repeatedly apply it (like how you could do ans+1 then spam = on a calculator to make a clicker game), in this case "(x=ans)+x" calculates the fibonacci sequence!

1/3
November 5, 2025 at 6:07 PM
calculator! featuring rational numbers
November 5, 2025 at 2:06 PM
messing around in c++ and made my own bignum implementation (as one does), so now i can do like 12345^12345 to get a random looking sequence of digits, i guess
October 15, 2025 at 9:59 PM
heres a video where the planets are all really close to the sun, and the earth is also close but far in comparison

the games actual rotation slowly moves the sun, but the planet position causes the planet to whizz around, which is why the stars are moving really quickly
October 10, 2025 at 2:40 PM
e there is the eccentricity, which i choose randomly to be some small value, just for fun.

a is the semi-major axis, which is the longer half of the ellipse, this needs to be calculated. it happens that its only based on period, being 3root(period^2) - i also figured this out lol
October 10, 2025 at 2:11 PM
at this rate (doubling every month) everyone on earth will be following me in 3 years,,
October 9, 2025 at 8:58 AM
October 2, 2025 at 5:00 PM
shaders #mcdev
October 2, 2025 at 4:59 PM
we made an intro for our jam game
September 22, 2025 at 9:13 AM
actually the biggest issue is that for some reason the horizontal scroll is one character too short
September 18, 2025 at 12:07 PM
so true bandcamp
September 10, 2025 at 11:44 AM
unity dev learns godot for @dinojam.bsky.social

why cant i hover over warnings in the text editor to see what they are,,,,
September 8, 2025 at 8:45 PM
took a picture of the stars :3
September 5, 2025 at 5:40 PM
@flatkat.bsky.social reminded me

ive now uploaded my past albums, as well as 3 vaguely themed collections of all the cool things i could find sitting around in my files that i had previously only really sent in random discords

nettakrim.bandcamp.com
August 24, 2025 at 8:15 PM
thank you random wplace user for adding to this artwork by trying to block out the letters. you did it in a very artistically poignant way. anyway you suck go draw pixel art furries like everyone else
August 15, 2025 at 5:35 PM
so i have a bandcamp account that i will eventually get around to uploading music to, but as it is, every month they send me an analytics email, which happens to be really funny when my only follower is myself
August 11, 2025 at 12:22 AM
i had like 3 issues with the webgl build, and ended up just disabling some features for that version, but ive finished our #gmtk game jam game! woo!

netal.itch.io/snake-snack
August 3, 2025 at 3:58 PM
truly a playable level
August 2, 2025 at 3:04 PM
made a level saving/loading system, for some reason, probably not the best use of my time...

anyway heres what happens if you try to load the text content of this post, it just interprets it as nonsense

the garbled snake looks funny, its somewhat lucky that one spawned, as there are 64 types #gmtk
August 2, 2025 at 3:00 PM
animals were harmed in the making of this game D: (doors can cut you)
#gmtk
August 1, 2025 at 4:00 PM