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nerevar.pro
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@nerevar.pro
Classic (2E) D&D DM, Dandân player, 9x PC enthusiast. I get on airplanes to work on computers in places you’ve never heard of.

pfp: @luxar92.bsky.social

They/Them
if your daily driver gaming platform right now is PC, and you think things are getting bad? All indicators are pointing to it getting much worse circa 2027ish when the PS6 happens
December 2, 2025 at 9:35 PM
technical feature parity/adoption is a total crapshoot, hardware prices are skyrocketing, the most popular pc configurations per the steam hardware survey are less performant on pretty much every metric than a base ps5
December 2, 2025 at 9:34 PM
to give a particular example, dx12, a cornerstone technology of pc as a gaming platform, is still a complete mess with spotty at best developer support 10 years into its lifecycle (5 for dx12u) and it’s rotting from the inside with no viable alternatives
December 2, 2025 at 9:31 PM
industry data on the platform from one of the biggest publishers is now demonstrably either misleading or outright incorrect, it’s becoming a technical minefield to develop for, and solutions/best practices are just not being implemented, broadly
December 2, 2025 at 9:29 PM
well, yeah, everything they’re doing is primarily motivated by self-interest but it still benefits them to have a competing store on mobile when they’ve already vertically integrated a large part of the AAA development pipeline (artstation, unreal etc)
December 2, 2025 at 9:22 PM
They seem a lot more interested in mobile overall (enough to get in protracted legal battles with platform holders) which also makes the PC store feel more like a source of wide-net leverage on that front rather than a self-actualized thing
December 2, 2025 at 5:37 PM
Epic’s entire approach to the PC store for the past couple years really smells like they’ve given up and are just keeping it in a holding pattern as long as Fortnite can keep propping it up

It echoes a lot of other failed attempts (Origin etc) in their later years
December 2, 2025 at 5:36 PM
half elves run on dunkin’
December 2, 2025 at 2:03 PM
ash bananafish mind control
December 1, 2025 at 4:57 AM
oh to be sipping friday strong zero
November 29, 2025 at 3:10 AM
The game was in part a spite project to prove shipping a commercially viable Godot title was possible at all because agdg posters kept doomsaying and fucking up the entire development scene for the engine
November 29, 2025 at 2:15 AM
as someone who followed it closely the CruS dev was already an accomplished visual artist who only interacted with 4chan to troll nerds in the amateur gamedev threads because they wouldn’t stop derailing Godot development resources on every other website
November 29, 2025 at 2:13 AM
very few in the games industry will ever get a career capstone project like this and it should be celebrated until more and more do
November 28, 2025 at 1:12 PM
it comes full circle on the themes Kojima has always been fixated on as a writer/director from a way more mature and thoughtful perspective, and in an industry currently bleeding legacy talent both from aging and capitalistic penny pinching, it’s a bright light to see at the end of the tunnel
November 28, 2025 at 1:11 PM
So much of DS2 is Kojima and his team reckoning with the legacy of their games and putting a big cohesive bow on all of the ideas they’d been chewing on since the 90s, MGS1 and 5 in particular are big touchstones for it
November 28, 2025 at 1:07 PM
the land is haunted by tea ghosts from the boston harbor, y’see
November 27, 2025 at 10:05 PM
It predates the Iliad by something like 1200 years and the earliest versions of the Hebrew bible we’re aware of by like 800-900, it’s such an interesting (albeit limited) window into what people were thinking about
November 27, 2025 at 3:23 AM
The thing I like about Gilgamesh is that it’s such an early instance in the large scale mythopoetic body that it’s very unbothered with having the kind of granularity and continuity of later works like the Greek epics or the bible, it’s so alien to modern conventions of mythological literature
November 27, 2025 at 3:16 AM
There was a time when we were leading the world in the advancement of computer graphics, the big picture of why we aren’t anymore is extremely frustrating
November 27, 2025 at 1:04 AM
streaming also fucked over the cancon tv landscape irreparably but notably Harper also killed a bunch of other nascent industries that supported our media industry (like all the computer graphics studios in Ottawa and Vancouver)
November 27, 2025 at 12:55 AM
sadly dogshit canadian tv sci fi got outpaced by all the “respectable” american ones leveraging that industry to save money instead

they film star trek in Mississauga now
November 27, 2025 at 12:49 AM
my opinion is if you’re gonna have a throw macro it should be like blazblue where if you’re a stupid enough motherfucker to be standing in grab range and not tech your life is over
November 26, 2025 at 1:02 PM