Mantis
neonmantis.bsky.social
Mantis
@neonmantis.bsky.social
Indie game dev, beginner pixel artist, and gaming geek.
Ball with tail #Animation. Specifically, a red panda ninja ball bouncing around. Still learning @krita.org and the animation pipeline. I have a long way to go in my #ArtJourney

#2DAnimation #RedPanda
November 9, 2025 at 9:09 PM
Flour sack #animation for my intro class. I opted for #2DAnimation instead of the provided model since I have been having more fun with drawings. I'm still learning the tools and processes so it's still a little rough but it's enjoyable nonetheless.
October 24, 2025 at 1:01 AM
Ball obstacle course #animation for my intro class. I was dreading this one a bit at first but I ended up having a lot of fun with it.

#PixelArt #PixelAnimation #ArtShare #ArtCommunity
October 1, 2025 at 8:55 PM
Grass in the Wind assignment for my Intro to #Animation class. He said we can use any style we want and aren't restricted to Maya... So I chose #PixelArt! I wanted to add more refinement and detail but my time was very limited. I'm still happy with it, though

#PixelAnimation #ArtShare #ArtCommunity
September 26, 2025 at 6:10 PM
I'm a bit late in posting this video of my prototype of Starfallen (my final project for fall semester). It's... alright, I guess... I implemented Unreal's GAS but I ended up cutting the RPG elements I had planned out due to time constraints. Not sure if I should return to it or move on. Thoughts?
January 14, 2025 at 10:18 PM
Apparently, Bluesky doesn't support animated gifs yet? My last post was supposed to show my animations for Roxanne but I found out later it was static.

Instead, here's an mp4 with some weird pixel artifacts that I can't figure out - they're only in video renders and not in the gif or sprite sheet.
November 21, 2024 at 2:39 AM