#Monogame #UE5 #dotnet #WPF #DirectX #投資初心者
フリーウェアランチャー KuickerKuicker 公開しました!
https://neoblogkossy.blogspot.com/2024/01/kuickerkuickerwindows.html
var Gda = microsoft.xna.framework.graphics.graphicsadapter.defaultadapter;
GraphicsDeviceManager.PreferredBackBufferWidth = Gda.CurrentDisplayMode.Width; GraphicsDeviceManager.PreferredBackBufferHeight = Gda.CurrentDisplayMode.Height;
var Gda = microsoft.xna.framework.graphics.graphicsadapter.defaultadapter;
GraphicsDeviceManager.PreferredBackBufferWidth = Gda.CurrentDisplayMode.Width; GraphicsDeviceManager.PreferredBackBufferHeight = Gda.CurrentDisplayMode.Height;