Nemynion
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nemynion.bsky.social
Nemynion
@nemynion.bsky.social
Art Commissioner

Enjoyer of WoW and Role Play. Tank and PvP Addict
Dog Enthusiast
Forever GM working on Azeroth Setting for Genesys RPG

https://imgur.com/a/nemynion-gallery-kqL6V8M - My Entire SFW Gallery
My own take on Deathwing in words of NPC from TTRPG campaign that I am running.

"Deathwing was a parasite that hollowed out noble soul of Neltharion and wore him like a shell"

Is it true? Not fully but it has aspect of truth.
July 26, 2025 at 5:17 AM
Gotta hit the forums and make enough of a noise there.
December 20, 2024 at 8:23 AM
If Drust/Thornspeaker is Alliance..

What are Paladins to say? Full plate with 4 lions. :P
December 20, 2024 at 7:54 AM
I doubt there is much truth to it.

Paladin this season and next is very.. Generic Paladin Vibe. Nothing to reference either of specs.
Mage this season is just Kirin Tor-y
Rogue is just Ethereal and next is undead pirate.

Maybe true for SOME classes but not for most of them.
December 20, 2024 at 7:52 AM
I feel like it will be mechanically good? But needs to be adjusted to let us play with OUR pets.
December 20, 2024 at 7:35 AM
Blizz does listen when feedback is loud enough.
December 20, 2024 at 7:33 AM
Easiest thing to add is so you can use any flying pet. Would require almost zero changes to animations I imagine.

Then a bit more complex solution would be having other pets charge in and out of combat - leaping from stealth and then hiding again.

Choice is a must and we should be vocal.
December 20, 2024 at 7:33 AM
As someone who played MM in BGs, I resented Pet being stuck in weird places all the darn time while it has no mechanical hooks to the spec.

So Pet having that kind of interaction with spec on mechanical front is godsend. However... I feel like we can do better?
December 20, 2024 at 7:33 AM
So the issue with Death based system is not that it cannot work. It does not work with the way WoW gameplay loop and dungeons work. Both of course can be changed but that is a monumental work.

And we are already struggling with dungeons that clearly were not designed to work with current system.
December 16, 2024 at 6:44 AM
Death Count based system allows for much slower play - if anything it actively rewards it due to how reliant on CDs WoW is nowadays. Could it work? Sure.

But if you take few deaths early you are incentivised to play the same, just more carefully. You cannot make up for mistakes by playing riskier.
December 16, 2024 at 6:44 AM
Balancing that risk and reward of extra pulls is fun. And if we fall behind timer, sometimes we could still save the key by going extra hard. By risking more to save time on our previous failings.

I think those high tension, high reward moments are some of the most fun for people like me.
December 16, 2024 at 6:44 AM
It was a journey of learning what pulls I can and cannot do - and more importantly which tools I need for each pull. Learning when to go ham and when to go slow was fun for me.

And also learning to not listen to DPS asking for more. 8/10 times I am not pulling extra for a reason.
December 16, 2024 at 6:44 AM
TWW has been a journey for me as a tank. Tanks don't really get benefit of watching others do our job unless we go out of the game to see streamers.

I mostly stayed away from it and figured things on my own, apart from Grim Batol which I find very non intuitive for tanks.
December 16, 2024 at 6:44 AM
More recently Dragonflight seen dungeon design show more restraint. Amount of kicks and stops needed back then heavily restrained amount of packs being pulled and also warped party meta.

Exodia Comp being its own can of worms.
December 16, 2024 at 6:44 AM
Though even that shifts. Legion was a time of absurdly large pulls. Maw of Souls anyone? Pulling everything up to and including 1st boss in a single pull was more or less standard if affixes allowed it. And when not you would just leave boss out of the equation.
December 16, 2024 at 6:44 AM
Current timer strongly rewards going at the limit of your character's abilities. Pulling multiple packs is standard because of that due to how effective AoEs are and how individual packs are tuned to be rather easy, needing two or three to be any real challenge.
December 16, 2024 at 6:44 AM
Awakening of the Machine is such a nothing burger. Speaker doesn't do anything interesting from storytelling PoV. Waves are easy.. and kinda boring to be honest.

Nothing to spice up gameplay
December 9, 2024 at 1:56 PM
Marry Me?
December 4, 2024 at 7:19 AM
It is a difficult season for sure.

Very melee unfriendly imo too.

There is a whole lot of dungeons where as a tank I very much prefer less melee DPS than more.
December 4, 2024 at 6:56 AM
Wintergrasp is .. probably the most boring of all of the Epic BGs.

It is waaaay tooo long when Defenders have an advantage.
November 29, 2024 at 5:17 PM
Legion Remix would be.. weird?

I wonder if they would do M+ but with crazy scaling like we had in MoP.

+50 Keys here we go!
November 27, 2024 at 7:25 AM
Hell Yeah
November 27, 2024 at 4:38 AM
Love your style!

Here be a dragon!
November 25, 2024 at 8:19 AM