Enjoyer of WoW and Role Play. Tank and PvP Addict
Dog Enthusiast
Forever GM working on Azeroth Setting for Genesys RPG
https://imgur.com/a/nemynion-gallery-kqL6V8M - My Entire SFW Gallery
"Deathwing was a parasite that hollowed out noble soul of Neltharion and wore him like a shell"
Is it true? Not fully but it has aspect of truth.
"Deathwing was a parasite that hollowed out noble soul of Neltharion and wore him like a shell"
Is it true? Not fully but it has aspect of truth.
What are Paladins to say? Full plate with 4 lions. :P
What are Paladins to say? Full plate with 4 lions. :P
Paladin this season and next is very.. Generic Paladin Vibe. Nothing to reference either of specs.
Mage this season is just Kirin Tor-y
Rogue is just Ethereal and next is undead pirate.
Maybe true for SOME classes but not for most of them.
Paladin this season and next is very.. Generic Paladin Vibe. Nothing to reference either of specs.
Mage this season is just Kirin Tor-y
Rogue is just Ethereal and next is undead pirate.
Maybe true for SOME classes but not for most of them.
Then a bit more complex solution would be having other pets charge in and out of combat - leaping from stealth and then hiding again.
Choice is a must and we should be vocal.
Then a bit more complex solution would be having other pets charge in and out of combat - leaping from stealth and then hiding again.
Choice is a must and we should be vocal.
So Pet having that kind of interaction with spec on mechanical front is godsend. However... I feel like we can do better?
So Pet having that kind of interaction with spec on mechanical front is godsend. However... I feel like we can do better?
And we are already struggling with dungeons that clearly were not designed to work with current system.
And we are already struggling with dungeons that clearly were not designed to work with current system.
But if you take few deaths early you are incentivised to play the same, just more carefully. You cannot make up for mistakes by playing riskier.
But if you take few deaths early you are incentivised to play the same, just more carefully. You cannot make up for mistakes by playing riskier.
I think those high tension, high reward moments are some of the most fun for people like me.
I think those high tension, high reward moments are some of the most fun for people like me.
And also learning to not listen to DPS asking for more. 8/10 times I am not pulling extra for a reason.
And also learning to not listen to DPS asking for more. 8/10 times I am not pulling extra for a reason.
I mostly stayed away from it and figured things on my own, apart from Grim Batol which I find very non intuitive for tanks.
I mostly stayed away from it and figured things on my own, apart from Grim Batol which I find very non intuitive for tanks.
Exodia Comp being its own can of worms.
Exodia Comp being its own can of worms.
Nothing to spice up gameplay
Nothing to spice up gameplay
Very melee unfriendly imo too.
There is a whole lot of dungeons where as a tank I very much prefer less melee DPS than more.
Very melee unfriendly imo too.
There is a whole lot of dungeons where as a tank I very much prefer less melee DPS than more.
It is waaaay tooo long when Defenders have an advantage.
It is waaaay tooo long when Defenders have an advantage.
I wonder if they would do M+ but with crazy scaling like we had in MoP.
+50 Keys here we go!
I wonder if they would do M+ but with crazy scaling like we had in MoP.
+50 Keys here we go!
Here be a dragon!
Here be a dragon!