Nelson Sexton
nelson.smartlydressed.games
Nelson Sexton
@nelson.smartlydressed.games
he/him
Hobbyist game developer currently working on Unturned.
#unturned #unturned3
On the c++ side there is some support with a custom Logger subclass, but small engine changes needed. Would be nice to have it exposed to GDScript. :)
June 6, 2025 at 1:08 AM
Thanks haha! It wasn't something we set out to do exactly, but in appreciation of those players' votes and support this plushie is enshrined as the official company logo for the foreseeable future. :)
May 22, 2025 at 4:02 PM
By very popular request: you can now enable Click Blueprint to Craft to always skip the details panel. This inverts the Skip Crafting Menu (Shift) hotkey to instead show the details panel.
May 20, 2025 at 5:03 PM
Thanks! 🙂 Unturned *should* currently support DirectX 11, Metal, OpenGL, and Vulkan. On Linux you can choose between OpenGL and Vulkan, or even DirectX if running the Windows version through Proton. (+ support.smartlydressedgames.com/hc/en-us/art...)
Force enable OpenGL
By default the engine uses Direct3D on Windows, Metal on macOS, and Vulkan on Linux. If you are experiencing issues related to one of these graphics APIs you can try OpenGL as a fallback with this ...
support.smartlydressedgames.com
April 3, 2025 at 4:49 PM
Thanks boxboijosh! 🙂
April 3, 2025 at 4:46 PM
Thanks Charles! 🙂
April 3, 2025 at 4:45 PM
Thanks Emi! 🙂
April 3, 2025 at 4:45 PM
Their dev blog is really interesting: brickadia.com/blog/
Blog - Brickadia
The official blog for Brickadia development. Brickadia is a multiplayer brick building game that gives you the tools to create and play, your way!
brickadia.com
February 24, 2025 at 7:34 PM