Content Creator and Dev of Death to Heaven.
ES Account 🇪🇸 : @neblis123.com
Youtube: https://www.youtube.com/@neblis123
Twitch: https://www.twitch.tv/neblis123
Discord: https://discord.com/invite/t78WhJWaA9
A year of learning modeling, animation, programming, art, VFX, SFX, and Game Feel. And a lot of trial and error... #godot #indiegame #gamedev
A year of learning modeling, animation, programming, art, VFX, SFX, and Game Feel. And a lot of trial and error... #godot #indiegame #gamedev
Originally, I didnt want to add any “fire” effects to Ego’s attacks, since I want to convey the idea that he doesn’t use any kind of “magic”, just raw muscle.
However, using black fire communicates that idea well and adds more sauce. (1/7)
#indiegame #gamedev #godot
Originally, I didnt want to add any “fire” effects to Ego’s attacks, since I want to convey the idea that he doesn’t use any kind of “magic”, just raw muscle.
However, using black fire communicates that idea well and adds more sauce. (1/7)
#indiegame #gamedev #godot
Highly recommended, the clothes are optional too. #blender #gamedev #indiegame
Highly recommended, the clothes are optional too. #blender #gamedev #indiegame
-You need to increse the 100MB limit on uploaded videos, its embarrasing how I have to render an entirely different video just for YOUR platform.
- Polls.
-You need to increse the 100MB limit on uploaded videos, its embarrasing how I have to render an entirely different video just for YOUR platform.
- Polls.
Freeze Sofia mid-air to assist with combos. (sound on)
#indiegame #gamedev #godot
Freeze Sofia mid-air to assist with combos. (sound on)
#indiegame #gamedev #godot
I find animating hands more intuitive since it's easier to recreate them in real life.
#indiegame #gamedev #blender
I find animating hands more intuitive since it's easier to recreate them in real life.
#indiegame #gamedev #blender
Never realized how big certain “assets” of his are. In the image, they’re reduced.
#godot #indiegame #gamedev
Never realized how big certain “assets” of his are. In the image, they’re reduced.
#godot #indiegame #gamedev
Doubt not your steel. #indiegame #gamedev #deathtoheaven
Doubt not your steel. #indiegame #gamedev #deathtoheaven
One of these attacks has a perfect sheathing mechanic that speeds up the strike.
I don’t know what a Vergil is. #godot #indiegame #gamedev
One of these attacks has a perfect sheathing mechanic that speeds up the strike.
I don’t know what a Vergil is. #godot #indiegame #gamedev
Any recommendations? #twitch #SteamNextFest
www.youtube.com/watch?v=v8ke...
Any recommendations? #twitch #SteamNextFest
www.youtube.com/watch?v=v8ke...
(I haven’t been posting things from Death to Heaven, but development is going well, I’ll try to post more 🙂) #indiegame #gamedev #animation3d #deathtoheaven
(I haven’t been posting things from Death to Heaven, but development is going well, I’ll try to post more 🙂) #indiegame #gamedev #animation3d #deathtoheaven
In Death to Heaven, flora flourishes not in spite of humanity’s extinction... but perhaps because of it.
🌿 Grass + Tree Shader Showcase. #godot #indiegame #gamedev
In Death to Heaven, flora flourishes not in spite of humanity’s extinction... but perhaps because of it.
🌿 Grass + Tree Shader Showcase. #godot #indiegame #gamedev
That meant learning modeling, art, animations, game engine, etc. all from scratch...
Animation is so far the most difficult part for me. Here’s the progress on Ego’s running animation.
#godot #indiegame #gamedev
That meant learning modeling, art, animations, game engine, etc. all from scratch...
Animation is so far the most difficult part for me. Here’s the progress on Ego’s running animation.
#godot #indiegame #gamedev
When I finish all the acts, I’ll decide if it’s worthy of the top hmm.
How is it for you?
When I finish all the acts, I’ll decide if it’s worthy of the top hmm.
How is it for you?