Not too stressful, but the Hard AI did get to double province near the end.
Not too stressful, but the Hard AI did get to double province near the end.
2024-02-16
candlestick_maker, clashes, swindler, innkeeper, inventor, catacombs, coven, wealthy_village, hunting_grounds, raider, banish
Plus some bonkers Campaign twists
Making the clashes pile behave like Trails.
2024-02-16
candlestick_maker, clashes, swindler, innkeeper, inventor, catacombs, coven, wealthy_village, hunting_grounds, raider, banish
Plus some bonkers Campaign twists
Making the clashes pile behave like Trails.
gladiator, guard_dog, guide, riverboat(guildmaster), mountain_village, rustic_village, throne_room, displace, quartermaster, seer, approaching_army(scrying_pool), crafters_guild
First time win, sneaking past the Hardbot on the last turn.
gladiator, guard_dog, guide, riverboat(guildmaster), mountain_village, rustic_village, throne_room, displace, quartermaster, seer, approaching_army(scrying_pool), crafters_guild
First time win, sneaking past the Hardbot on the last turn.