Nicolas A. Barriga
nbarriga.bsky.social
Nicolas A. Barriga
@nbarriga.bsky.social
Assistant professor at Universidad de Talca. Game AI researcher. Procedural puzzle generation and mixed-initiative game design tools. PhD in CS from University of Alberta.
Reposted by Nicolas A. Barriga
Insight: Players don't know how to play prototypes. Fun is only revealed *to players* in the last 5-10% of polishing a gameplay loop.

In early playtests, you need experts who hold the target experience, current gameplay, future potential gameplay, gaps in missing systems all in their head at once.
November 27, 2024 at 7:18 PM