Nathaniel Marten
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nathanie1.bsky.social
Nathaniel Marten
@nathanie1.bsky.social
Stunt Coordinator 💥
🎥 - Host, DASHCAM.
🎮 - Alan Wake 2, Hellblade II, Warhammer RoR, Fort Solis, The Quarry.
Former combat instructor and ringmaster of many dogs.
It was merely resting in his account…
May 1, 2025 at 1:48 PM
Yeah, a second Death Star is lame.
January 25, 2025 at 9:35 PM
Perfect form. No notes
December 7, 2024 at 10:34 PM
Mick, if America does pull support is there any possibility that Europe continues to prop Ukraine up and a US ultimatum could essentially be ignored?
December 5, 2024 at 10:37 AM
No you hang up
November 30, 2024 at 9:01 PM
Hey all, I’m an action designer and stunt coordinator working primarily with game developers. Looking forward to making new contacts and friends in the industry here -

bsky.app/profile/nath...
Hey I’m Nathaniel.

I’m a stunt coordinator based in the UK specialising in performance capture and virtual production.

I spend most of my time working with developers on their cinematic and gameplay action requirements.

You can find out more here - www.lucky13action.com

#gamedev
Lucky 13 Action - Stunt Coordinators, Fight Directors
We are Lucky 13 Action Ltd, suppliers of bespoke Action sequences for Performance Capture, Film & Television
www.lucky13action.com
November 30, 2024 at 12:47 PM
Hey all. I’m enjoying making links with the dev community here. You can find my skeet link here -

bsky.app/profile/nath...
Hey I’m Nathaniel.

I’m a stunt coordinator based in the UK specialising in performance capture and virtual production.

I spend most of my time working with developers on their cinematic and gameplay action requirements.

You can find out more here - www.lucky13action.com

#gamedev
Lucky 13 Action - Stunt Coordinators, Fight Directors
We are Lucky 13 Action Ltd, suppliers of bespoke Action sequences for Performance Capture, Film & Television
www.lucky13action.com
November 30, 2024 at 12:45 PM
Thanks Patrick, will make sure to post some more clips over the next few days
November 24, 2024 at 8:03 PM
👋🏻✌🏻
November 24, 2024 at 7:20 PM
Anyway, let me know what you think of the fight and if you would like to see more of this kind of content moving forward.

✌️

#gamedev #performancecapture #mocap #stunts
November 24, 2024 at 6:38 PM
Overall, specialising in action for virtual production has been an incredibly rewarding experience. The industry is welcoming and collaborative and the people that populate it are almost always generous with their time and expertise.
November 24, 2024 at 6:38 PM
In the end, the combination of fight performance and wirework gave a solid foundation for the animation team to go to town and exercise their considerable talent.

It remains one of my favourite jobs, where I was fortunate enough to forge friendships that exist to this day.
November 24, 2024 at 6:38 PM
Frontier were very specific in their aims and came with detailed boards for the sequences, but also allowed us to invest in the choreography with significant rehearsals before capture.
November 24, 2024 at 6:38 PM