nathan-reanimated.bsky.social
@nathan-reanimated.bsky.social
Co-host of the RPG Reanimators, where we discuss and play all kinds of horror related (or not horror related) RPGs. Always happy to bring in new guests and players! https://rpgreanimators.com/
Here's a double whammy, Alex from RPG Reanimators running The Green Box Gaming group through a homebrew Delta Green scenario: youtu.be/aLKzQbl2w3o . Recently started The Bad Spots Public Access run, so good!
Hellhole with Green Box Gaming - It's Alive Actual Play (1/4)
YouTube video by RPG Reanimators
youtu.be
November 3, 2025 at 5:43 PM
Thanks for the recommendation, delightfully disturbing!
October 27, 2025 at 8:32 PM
Also, I don't recall if Seven Soldiers of Victory was suggested, it's a Morrison comic that was a bunch of individual series that crossed over with each other. A superteam that has no idea it's a superteam. Lots of ambitious ideas that get thrown in.
October 4, 2025 at 4:46 AM
I really enjoyed Human Target by Tom King, fun twist on a murder mystery with superheroes. The protagonist is poisoned and has to solve his own murder, and it's all tied up in Justice League International.
October 4, 2025 at 4:44 AM
Yeah, some of the runbacks are BRUTAL.
October 3, 2025 at 5:16 PM
Like, it doesn't make the game bad (finished with 100%), but those annoyances mean I probably won't ever replay the game.
October 3, 2025 at 5:16 PM
That boss made the others hurt the most, since it clearly showed the game could respawn you right outside the boss. It just doesn't for most of them. There's a few more where the run back has literally no enemies, it's purely a time waste.
October 3, 2025 at 5:15 PM
Couldn't agree more, the traversal is so enjoyable that bosses seemed more like an annoying barrier than a culmination of an area.
October 3, 2025 at 4:45 AM
Also, Grant Morrison's Doom Patrol is very fun and a rightful classic.
September 19, 2025 at 5:01 PM
Morrison's Batman and Robin series (post Batman RIP) is really fun, and Batman Inc is a good time once you get to those. They do some interesting inversions of Batman tropes that works well.
September 19, 2025 at 12:38 PM
Cthork Borg is not only fun to say, but the simple rules and boatload of evocative classes makes it easy to run and prep. Perfect for pulp adventures with the reimagined mythos.
September 17, 2025 at 9:44 PM
Big recommendation on that scenario. As always the players moved up the timelines but we ended up with good clean action fun!
September 3, 2025 at 4:42 AM
"I call it the three carrot economy. Each action takes 1 to 3 carrots, which allows for varied racing turns that... wait"
August 31, 2025 at 4:18 AM
@sprintingowl.bsky.social I think this may be right up your alley, it reminded me of your games in a great way!
August 21, 2025 at 3:45 AM
I'm also a fan of the idea of making a "volatile" card in the spur of the moment for an important battle and then revisiting it later when there's time to fully balance card mechanics. Keep the action going!
August 21, 2025 at 3:45 AM
There's clear guidance on estimating card strength so that battles don't get too out of hand, and more intricate mechanics are reserved for GMs to introduce when the table is ready for it. NPCs have their own battle mechanics that give players well defined problems to solve.
August 21, 2025 at 3:45 AM
Truly hoisted by your own petard. (Jesus, autocorrect) Great job on these, makes it easier to get folks in with the form fillable sheets.
August 20, 2025 at 11:40 PM