@narrrayu pretty much everywhere else online
of trial and error), created an accelerated day/night cycle so we can test growth, and a very basic inventory system. then i realized i'll have to come up with item IDs before i can really test it properly...
of trial and error), created an accelerated day/night cycle so we can test growth, and a very basic inventory system. then i realized i'll have to come up with item IDs before i can really test it properly...
of trial and error), created an accelerated day/night cycle so we can test growth, and a very basic inventory system. then i realized i'll have to come up with item IDs before i can really test it properly...
of trial and error), created an accelerated day/night cycle so we can test growth, and a very basic inventory system. then i realized i'll have to come up with item IDs before i can really test it properly...