nameshift.bsky.social
@nameshift.bsky.social
Indie Game Dev and Internet Psycho
https://linktr.ee/Nameshift
readable book interface design
November 17, 2025 at 4:46 AM
cone 2 cone communication
November 13, 2025 at 8:55 PM
soon...
November 8, 2025 at 11:57 PM
Built my first corral today!
finally got snapping implemented and fine tuned the controls with modifiers for controlling things like snapping
#gamedev #gamedesign #godotengine #indiegame #horsegame2 #hg2
September 28, 2025 at 10:42 PM
adding construction to the game so you can build your dream horse ranch!
#gamedev #gamedesign #godotengine #indiegame #horsegame2 #hg2
September 26, 2025 at 10:21 PM
making tons of progress on adding building / construction to the game!
#gamedev #gamedesign #godotengine #indiegame #horsegame2 #hg2
September 26, 2025 at 10:09 PM
ramblings of a madman
August 24, 2025 at 6:29 PM
August 15, 2025 at 2:41 AM
New mechanics: placeable objects & furniture from last night's stream!
#gamedev #gamedesign #godotengine #indiegame #horsegame2 #hg2
August 14, 2025 at 10:14 PM
August 3, 2025 at 7:02 PM
someone asked how I made this old shader for Patches' cloak in the old version of HG2, so here are screenshots. This was in godot 3.x so its a little out of date. its a visual shader so I included a pastebin of the output code.
pastebin.com/aDBjf7v8
#gamedev #gamedesign #godotengine #shaders
August 3, 2025 at 7:02 PM
August 2, 2025 at 5:45 AM
finally, it is once again possible to give hats to horses
#gamedev #gamedesign #godotengine #indiegame #horsegame2 #hg2
July 31, 2025 at 2:00 AM
I added Gold Ship to the game 😭
#hg2 #horsegame2 #umamusume #goldship #gamedev #gamedesign
July 28, 2025 at 4:16 AM
July 18, 2025 at 6:06 AM
I added the click pop ui effect from Umamusume
July 13, 2025 at 4:28 AM
Nightly Horse Activities
charm spell & relationships added
#gamedev #gamedesign #godotengine #indiegame #horsegame2 #hg2
July 10, 2025 at 4:23 AM
YES
July 4, 2025 at 11:07 PM
July 4, 2025 at 6:09 AM
Just the stock tree gen in blender for the base, and then a particle system for the leaves with a card i made in photoshop. But the particles dont line up, so after instancing them i move them by hand to get the shape. i based them off the look of the trees in silent hill 2
June 24, 2025 at 1:30 PM
June 24, 2025 at 4:56 AM
#gamedev #gamedesign #godotengine #indiegame
After much work refactoring my dialogue system, MEOW 2.0 is looking pretty great! I switched JSON to using a Resource class for containing the timeline data, which gives us a lot more functionality and cleaned up the code tremendously!
June 20, 2025 at 9:19 PM
ranger station exterior in the works!
#gamedev #gamedesign #godot #godotengine #indiegame #HorseGame2 #hg2
June 3, 2025 at 7:39 AM
customate and stylize your own horse!
#gamedev #gamedesign #godot #godotengine #indiegame #HorseGame2 #hg2
May 30, 2025 at 4:55 PM
May 30, 2025 at 4:54 PM