N a i t e l v e n i
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naitelveni.bsky.social
N a i t e l v e n i
@naitelveni.bsky.social
Previously 3D Realms level design for Graven, Wrath, Phantom fury
Open for work as an level designer and 3D environmental art.
Quake level design

she/her 🏳️‍⚧️🏳️‍🌈☮️🇪🇺
Progress on my Quake Brutalism Jam 3 map.
November 22, 2025 at 9:05 PM
3x3 of the week
August 29, 2025 at 5:43 PM
My 5x5 >:3
July 13, 2025 at 10:57 PM
What I'm listening to today
June 9, 2025 at 11:15 AM
Listened to:
Merzbow - The Prosperity Of Vice, The Misfortune Of Virtue to

I thought it was very good.
May 26, 2025 at 3:58 PM
hey democrats
March 14, 2025 at 11:18 PM
I did some lighting and interiors today.
March 9, 2025 at 9:43 PM
omg my compiler is full of errors lol, its posible to nudge points to the grid in blender and then do it again in Trenchbroom.
March 7, 2025 at 10:26 PM
I made a huge doorway in blender and exported it into Quake.
March 7, 2025 at 8:33 PM
hah!
February 15, 2025 at 11:45 PM
I made a crossbow in Blender!
January 3, 2025 at 8:39 PM
Overview of a level I'm working on for Quake.
December 27, 2024 at 10:18 PM
A level I worked on for Graven called Black House Bog.
December 22, 2024 at 2:25 PM
For me my favourite Jandek album is ready for the house.
I found Jandek when I was still at uni. Jandek's music has an aura.
December 22, 2024 at 12:17 PM
I made this map for Concrete Brutalism Jam in 2022, its called Pharmakon, a word that can mean either remedy, poison or scapegoat.
December 21, 2024 at 6:43 PM
Hub2 Map1, here's an early screenshot.
December 18, 2024 at 4:35 PM
A giant skulls surrounded by lots of candles is always cool right? :3
December 17, 2024 at 8:23 PM
Xmas jam 2019 start map
December 15, 2024 at 11:40 AM
Crossbow I'm designing right now, I expect to get a textured version by the end of the weekend
December 11, 2024 at 9:10 PM
Old abandoned level project for Quake.
I was very happy with the lighting.
December 11, 2024 at 11:32 AM
Old quake map sketch.
December 8, 2024 at 10:54 AM
Wip screenshot from my Quake remix jam entry.
My map was a remix of Facing Worlds and Arena gate.
December 7, 2024 at 3:15 PM
I modeled and textured this skull for my Quake map inside Blender.
December 5, 2024 at 11:15 PM
A screenshot from my entry in quake sewer jam 2
"We Become A Problem When We Describe A Problem"

Quote is from feminist philosopher Sara Ahmed.
December 4, 2024 at 9:43 PM
like a few hundred of hours at this point because the level is massive. This is an old overview screenshot and the project has expanded even from this.
December 4, 2024 at 9:34 PM