Artist who doesn't know what to do in life. More of a sharing/following artists account for now ❤️
No to A*I
Icon by PopCloud on Toyhouse
Si no preguntare si en alguna biblio de barrio/cole les interesa y si no a algun punto de crossbook o algo
Si no preguntare si en alguna biblio de barrio/cole les interesa y si no a algun punto de crossbook o algo
A change to what I usually watch, pretty cool for a change of pace, I enjoyed that it was mystery/suspense and it's not something action-adjacent which is what I could usually watch, the final twist was surely a funky thing /pos
A change to what I usually watch, pretty cool for a change of pace, I enjoyed that it was mystery/suspense and it's not something action-adjacent which is what I could usually watch, the final twist was surely a funky thing /pos
Masterpiece hard game with some annoying bits that drag down the experience a bit, yet still very enjoyable and some real amazing movement, exploration, map, bosses, art and music
Masterpiece hard game with some annoying bits that drag down the experience a bit, yet still very enjoyable and some real amazing movement, exploration, map, bosses, art and music
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El setup en cuestion sjdjfkv solo eche un poco de tiempo de mas para coger la campana, el objeto amarillo y una mask
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El setup en cuestion sjdjfkv solo eche un poco de tiempo de mas para coger la campana, el objeto amarillo y una mask
El orden de salida fue Ori (2015-16), HK (2017), Nine Sols y Bo (2024 ambos) y se nota mucho en cuanto a inspiración. HK y Sekiro tuvieron influencia en NS, mientras que HK y Ori inspiraron Bo.
El orden de salida fue Ori (2015-16), HK (2017), Nine Sols y Bo (2024 ambos) y se nota mucho en cuanto a inspiración. HK y Sekiro tuvieron influencia en NS, mientras que HK y Ori inspiraron Bo.
This was A game. It has a moment in which things click and you get in the flow. I beat the normal ending in standard difficulty (which is hard), the parries and some battles are SO satisfying.
Good music, good visuals, good themes fusion, unique designs, fluid combat, kinda violent/cruel.
This was A game. It has a moment in which things click and you get in the flow. I beat the normal ending in standard difficulty (which is hard), the parries and some battles are SO satisfying.
Good music, good visuals, good themes fusion, unique designs, fluid combat, kinda violent/cruel.