Mythscribe
mythscribe.bsky.social
Mythscribe
@mythscribe.bsky.social
TTRPG Enthusiast, GM, solo RPG player, writer, blogger, nerd

🌎 https://blog.0xdeadbeef.ch/
It has been exactly one year after my resolutions for 2025. So lets have a look back. Also, I don't want to get left out with everybody creating fancy statistics 😂 #ttrpg #blog
Mythscribe | New Year Resolutions 2026
A year has passed and it is now time to summarize and reflect on what has happened on this blog in 2025.
blog.0xdeadbeef.ch
January 2, 2026 at 11:26 AM
Great job @yochaigal.bsky.social at creating the barebones character creation rules. I've been using the Career tables from Knave 2nd Edition by Ben Milton (@questingbeast.substack.com.web.brid.gy) so far, but glad to have something "official" now. #ttrpg
December 28, 2025 at 7:25 PM
Maybe the last article for this year. Incorporate more delayed consequence in your games. #ttrpg #blog
Mythscribe | In favor of delayed consequences
Clementine will remember
blog.0xdeadbeef.ch
December 20, 2025 at 4:35 PM
I didn't write something in a long time. I did some heavy thinking about how to describe and design monsters in adventures, though. #ttrpg #blog
Mythscribe | Bring your own Monster
Inevitably you will run into monsters. In dungeons this is almost expected. They are arguably the easiest way to introduce conflict for the player characters. Monsters are part of the story.
blog.0xdeadbeef.ch
November 23, 2025 at 4:00 PM
I've added some more generators to my tools. And spend way too much time creating a pipeline to deploy said tools. rpgtools.0xdeadbeef.ch #ttrpg #rpgtools
November 9, 2025 at 2:46 PM
Trying something different. I wrote a little impression of an adventure I recently played. #ttrpg #blog #review
Mythscribe | Review: Desert Tomb Raiders (Hexcrawl Toolbox)
Tracing the threads of stories, games, and occasional life tangents.
blog.0xdeadbeef.ch
September 17, 2025 at 7:43 PM
I've added some more details for dungeon sites to my RPG tools. Also tweaked the themes and some other stuff. Bonus: Treasures! rpgtools.0xdeadbeef.ch

#ttrpg #tools #generators
September 12, 2025 at 11:05 AM
Ending a busy august with something sad - ending a project. But key is to learn from it. #ttrpg #blog
Mythscribe | RPG Design - Ending a project
I decided, after several years, to stop working on A.D.A. A (cautionary) tale in RPG design.
blog.0xdeadbeef.ch
August 31, 2025 at 1:30 PM
A new update for rpgtools.0xdeadbeef.ch. Generate details for hexes and dungeons for your Sites. They are still a bit experimental.
August 30, 2025 at 8:29 PM
At long last, SiteViz and Site Generator are available to create Mythic Bastionland-style Sites. #ttrpg #tools #blog
Mythscribe | Mythscribe's RPG Tools are here
I did a thing! I'm proud to present my own set of TTRPG tools. Although it did take a bit longer than expected.
blog.0xdeadbeef.ch
August 17, 2025 at 3:39 PM
I have fallen in love with Sites. #ttrpg #blog
Mythscribe | Site, Site, Site!
Every once in a while, you encounter a new mechanic or system, that let's you rethink aspects of how you run games.
blog.0xdeadbeef.ch
August 6, 2025 at 8:08 AM
I spend too much time on creating a tool for me to draw Mythic Bastionland Sites. I based the scripting language around GraphViz. Now I should go and actually play. #ttrpg #mythicbastionland
July 20, 2025 at 9:30 AM
Let's finish up with how to create a new campaign from scratch. In this last part (hopefully) we add in the players and incorporate their characters. #ttrpg #blog
Mythscribe | A seed to grow a tree - Conclusion
With a campaign primer in hand, you sought out players. And players you've got. What now? Let us explore, how you can turn this idea into an actual campaign.
blog.0xdeadbeef.ch
July 17, 2025 at 7:29 PM
I finally managed to shrink an adventure so it fits to a simple trifold pamphlet. Maybe my new favourite way to write adventures. #blog #ttrpg blog.0xdeadbeef.ch/posts/2025/7...
Mythscribe | Tucked away
I did it!
blog.0xdeadbeef.ch
July 6, 2025 at 8:49 PM
Thinking about how to approach adventure writing (especially on how much information do I need to give). blog.0xdeadbeef.ch/posts/2025/6... #ttrpg #blog
Mythscribe | All about the blanks
Not everything has to be spelled out. Some things are better off in the imagination of ones mind. This can be especially true for our favourite hobby.
blog.0xdeadbeef.ch
June 25, 2025 at 8:31 PM
I wanted to keep it brief, but alas it meant I forgot some stuff. So I had to write an addendum to my recent post about campaign seeds. blog.0xdeadbeef.ch/posts/2025/6... #ttrpg #blog
Mythscribe | A seed to grow a tree - Addendum
In an effort to keep word count minimal, it seems that I skipped over and simplified some stuff - draw the rest of the owl. In this addendum I want to go a bit into more detail.
blog.0xdeadbeef.ch
June 17, 2025 at 5:45 PM
Not every settlement can handle the influx of money that an adventuring party is recovering from dungeons. But is there an easy way to determine what actually can be sold? Or do you need a degree in economics? #ttrpg #blog

blog.0xdeadbeef.ch/posts/2025/5...
Mythscribe | Economics in RPGs 101
The dragon lies beneath your feet. It was an arduous battle, but you and your companions prevailed. Now come the spoils of your victory. The glittering hoard upon the vile beast now lies in its final ...
blog.0xdeadbeef.ch
May 21, 2025 at 9:09 PM
Put together some of my house rules for solo play into a little quick reference sheet. #ttrpg #blog

blog.0xdeadbeef.ch/posts/2025/5...
Mythscribe | Solo House Rules Quick Reference
Tracing the threads of stories, games, and occasional life tangents.
blog.0xdeadbeef.ch
May 11, 2025 at 11:21 AM
I've let some more adventurers into the dark. Playtesting was fun. Thanks to all the brave souls.

#ttrpg #shadowdark #blog

blog.0xdeadbeef.ch/posts/2025/4...
Mythscribe | More souls for the temple
I recently had some more opportunity to lead new adventurers down into the temple. Some made it out alive, most not.
blog.0xdeadbeef.ch
April 15, 2025 at 7:09 PM
One final blog post before march ends. I'll go a bit deeper into the rabbit hole that is factions for TTRPG. Some revisions from my first attempt. #ttrpg #blog

blog.0xdeadbeef.ch/posts/2025/3...
Mythscribe | Refining Factions
Although I still remain of the conviction that my first attempt at factions is sound, there are some points I want to clarify, correct and improve. After spending some more time and reading some more ...
blog.0xdeadbeef.ch
March 31, 2025 at 8:26 PM
I finally managed to put up a playtest version of my adventure.

drtoful.itch.io/beneath-the-...

#ttrpg #shadowdark
Beneath the Temple by drtoful
A 0-level gauntlet for Shadowdark RPG
drtoful.itch.io
March 26, 2025 at 9:17 PM
I would say, playtest was successful. 7 out of 16 characters did not survive the gauntlet. I still need to do some minor tweaks and changes. #ttrpg
I finally spent some time finishing up my next adventure for a playtest coming up in just a few days.

#ttrpg #blog

blog.0xdeadbeef.ch/posts/2025/3...
March 14, 2025 at 6:58 AM