Matthias Worch
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mworch.bsky.social
Matthias Worch
@mworch.bsky.social
I’ve been making games for over 25 years. Design Director @ Epic. (LEGO Fortnite, Matrix Awakens, Lumen In The Land Of Nanite, Mandalorian.) Opinions are my own.

You can find my GDC talks at http://www.worch.com.
How DARE you.
May 30, 2025 at 4:39 AM
I don’t know if they actually changed the dungeon leveling logic in the remaster, but it *feels* like dungeons don’t auto-level as aggressively (and boringly) as they did in the original. Plenty of places where I feel out of my element, which is great. Feels more like Skyrim to me.
April 28, 2025 at 6:39 AM
Hmm, maybe I’ll try a super jumpy abused Khajiit “alley cat”, just trying to survive in the world. Everything will be fair game.
April 24, 2025 at 4:34 PM
On mechanics the remaster stays true to what made Oblivion Oblivion. Feels like exactly the same game, for all the good and bad.

I still got chills during Patrick Stewart’s narration, of course.

I think I’ll reroll a new character and go with a full-on roleplaying approach. And see how far I go.
April 24, 2025 at 4:32 PM
It’s also bringing back memories of what I didn’t love about Oblivion: to build that game at scale, Bethesda relied on prefabs that made the dungeons feel too cookie-cutter and clinical. Sure, they used awesome (for the time) pixel shaders and normal maps, and the update looks way better than that.
April 24, 2025 at 4:28 PM
The initial dungeon definitely brings back memories. IIRC it was Bethesda’s reaction to Morrowind opening up right away and leaving players confused. I must have finished that opening multiple times, and I still remember many areas.
April 24, 2025 at 4:26 PM
Let’s do it!
April 23, 2025 at 3:51 PM
Of course I then played Skyrim a ton - like we all did.

Beyond feeling like it was more of the same, the main thing that turned me off about Oblivion were the auto-leveling dungeons: it destroyed the feel of “you shouldn’t be here (yet)”. Wondering if that dynamic got adjusted in the new version.
April 23, 2025 at 3:21 PM
That would have been mine :)
March 4, 2025 at 7:56 PM
The PDF is on this page: crpgbook.wordpress.com
The CRPG Book Project
Sharing the History of Computer Role-Playing Games
crpgbook.wordpress.com
March 2, 2025 at 8:13 PM