Michiel van de Panne
mvandepanne.bsky.social
Michiel van de Panne
@mvandepanne.bsky.social
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Control physics-based characters at interactive rates to climb over tables and more. No learning!
Key ideas: (a) partwise MPC: switch between full-body and factored body-part MPC as convenient; (b) strategy guidance via sparse contact keyframes. SCA 2024
www.cs.ubc.ca/~van/papers/...
November 8, 2024 at 5:32 AM