Murlo
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murloo.bsky.social
Murlo
@murloo.bsky.social
Musician / illustrator / lead dev of “Something Beautiful”
Happy to announce my new game “Something Beautiful” is now available to wishlist on Steam

store.steampowered.com/app/4041730/...

#indiegame #gamedev #solodev #indiedev
October 2, 2025 at 1:39 PM
Pre-optimised sculpt for the game
#indiedev #zbrush #gamedev
August 25, 2025 at 10:19 AM
July 10, 2025 at 2:15 PM
The bass of the music rumbles the pupal sack and releases spores into the air

#indiegame #indiedev #gamedev #unreal
June 28, 2025 at 1:32 PM
Originally in my game I had records to collect. But I’ve decided against that and instead I introduce to you SkinDisks ™

#indiegame #gamedev #indiedev
June 25, 2025 at 8:05 PM
The sounds done for the pupa drop animation. Here’s a bonus set of interactive drawers I made for the scene too

#indiedev #gamedev #indiegame
June 25, 2025 at 1:36 PM
My Pupa man now has a flat to live in. Get down from there

#gamedev #indiegame #indiedev
June 24, 2025 at 8:09 PM
The pupa drops and splits open when it’s cut down

#indiedev #indiegame #gamedev #animation
June 23, 2025 at 1:27 PM
My Pupa man textured and optimised for the game

#indiedev #gamedev #sculpt #indiegame
June 22, 2025 at 2:26 PM
It’s been a journey but got my music in the game controlling parameters. Next step is bpm controlled stuff!

#indiegame #gamedev #gamemusic
June 18, 2025 at 4:56 PM
For people new to me, Hi I’m an artist based in Manchester; currently solo dev of “Something Beautiful”, a topdown point & click adventure game which features assets and music all made by myself. It’s been a year in development, here’s the game so far
#indiedev #gamedev #indiegame
June 18, 2025 at 12:00 PM
Warehouse bedroom modelled and textured. This is where the warehouse owner sleeps and eats in the presence of his living-statue brother

#gamedev #indiegame #indiedev
June 13, 2025 at 8:26 PM
Slime mold for the workshop walls
#indiegame #indiedev #texturing #gamedev
June 13, 2025 at 3:29 PM
New music puzzle added to the game. Sounds are placeholder for now, the player must play the correct sequence of notes, after puzzle is correctly played it turns into a free play keyboard

#gamedev #indiegame
June 11, 2025 at 2:34 PM
Here’s the latest puzzle in the game. Classic sliding tiles that you need to re-arrange a giant heads thoughts. Having issues with rotating the tiles so I might give him a lid for the head hole

#gamedev #indiegame
June 7, 2025 at 6:56 PM
I sculpted a giant bound head to be used as a sliding puzzle base for the game.

#indiegame #sculpt #gamedev
June 6, 2025 at 4:58 PM
Added sounds and some animation to the pre-rendered puzzle UI
#indiegame #gamedev
June 5, 2025 at 3:41 PM
More pre-rendered UI for the game. This one’s a combo lock device the cults use

#indiegame #gamedev
June 4, 2025 at 6:04 PM
Some more pre-rendered UI for the game. A text container for the Item descriptions

#indiegame #gamedev
June 2, 2025 at 5:40 PM
New cursor and 3d UI implemented in the game

#gamedev #indiegame
May 23, 2025 at 5:07 PM