The Big Magrebi
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murat-m.bsky.social
The Big Magrebi
@murat-m.bsky.social
I know nothing.
"Ensure the keyframes transition smoothly and continuously, and include as many frames as possible to achieve a high level of fluidity and detail in the animation."
April 15, 2025 at 5:38 PM
It doesn't fit in a post. I will split it half.

"Create a detailed pixel art frame animation for a game, where the final image is divided into multiple sub-images, each serving as a continuous animation keyframe. Design the sequence to depict a gladiator attacking with a sword."
April 15, 2025 at 5:38 PM
Tutorial process update #1:

I try to pay attention to details, but some errors occur. Not a big deal since I try to get familiar with the Godot engine.
April 14, 2025 at 7:25 AM
Bu cok normalmis gibi bir de grupta konusmalari.
April 11, 2025 at 8:46 PM
You know what? I started! I couldn't control myself and I started build a 2d platform gaming while following a tutorials. I hyper-focused at the and it was fun.

There is a ludus management game in my head for more than 10 years. We will see if I will reach that goal.
April 11, 2025 at 7:59 PM