▪ 2D/3D generalist artist
▪ Gamedev at Aeternum Game Studios
▪ checkout my tiny games http://muppo.itch.io
▪ https://linktr.ee/muppo
1. I have seen several projects collapse due to forcing artists to use GIT for art assets.
2. Artists need instant sharing of latest by timestamp, never merges.
3. Art resource files are massive. PSD files, Substance files and Zbrush files are hecking huge...
1. I have seen several projects collapse due to forcing artists to use GIT for art assets.
2. Artists need instant sharing of latest by timestamp, never merges.
3. Art resource files are massive. PSD files, Substance files and Zbrush files are hecking huge...
Pero había muchos caracoles. Eso es bueno.
Pero había muchos caracoles. Eso es bueno.
Realidad: vamos hacia MadMax
Realidad: vamos hacia MadMax