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muninn294.dice.camp.ap.brid.gy
Muninn
@muninn294.dice.camp.ap.brid.gy
[bridged from https://dice.camp/@muninn294 on the fediverse by https://fed.brid.gy/ ]
@jendefer @AndreasDavour sounds fun- I feel like there are so many stories to tell using this setting
May 29, 2025 at 7:19 PM
The game is inspired by Romance of the Three Kingdoms, but this particular scenario for the playtest takes inspiration from another classic, Water Margin
March 24, 2025 at 5:08 PM
Reposted by Muninn
However, #mahmoudkhalil is in the #unitedstates on a #greencard & NOT on a student #visa, Greer said Sunday. Despite informing agents about his #legal status, #ice detained him, she said.

#trump claimed Khalil was a "Radical Foreign Pro-Hamas Student" & said it was the "first arrest of many to […]
Original post on masto.ai
masto.ai
March 10, 2025 at 10:23 PM
For me, the main decision points in a #fitd #soloRPG were:

-Establishing a new scene after the engagement roll
-Deciding on consequences of failed Action rolls
-Proving answers to Gather Information activities/rolls

All of these can be framed more or less by figuring out what your expected […]
Original post on dice.camp
dice.camp
February 25, 2025 at 3:40 PM
@LivInTheLookingGlass (beginner Hanzi learner here) - what do you mean by "something more advanced?" My understanding is that pinyin-based keyboards are the norm in mainland China. I was just thinking about trying out a pinyin keyboard system, in hopes that it would reinforce the connection […]
Original post on dice.camp
dice.camp
February 13, 2025 at 3:26 PM
The other conceptual advance was to focus, for phase 1, on changing as little as possible from the core FitD framework to make my concept work. This has really helped me concentrate on important stuff and leave out the non-essentials for later
February 3, 2025 at 5:10 PM
You could use clocks and make perform rolls, but after you have done that for your 6th session in a row, how do you keep making that interesting? In the dance-off example, how would you reflect that each crew you face has a different style of dance with strengths and weaknesses?

I think the […]
Original post on dice.camp
dice.camp
November 4, 2024 at 4:04 PM
I'm a little worried that I'll get a lot of pushback that "Blades doesn't need a combat system" or "I don't understand FitD", but I think if people take the time to understand what I want out of this module, it'll make sense.

For fiction where a specific form of conflict is central to the […]
Original post on dice.camp
dice.camp
November 4, 2024 at 3:58 PM