Coral Rose
mscoralrose.bsky.social
Coral Rose
@mscoralrose.bsky.social
Trans femme in mid-life, young at heart and kinda neurotic
I love these time-lapse videos. How long did it take to actually make the strip?
December 11, 2025 at 10:03 PM
Edit: I just checked Etsy and it's four years. I think that means I like it so much it's hard to remember it not being a part of my life!
December 2, 2025 at 9:01 PM
I've owned one of Emily's solar system trees for probably ten years and I love it. I wholeheartedly endorse her art
December 2, 2025 at 8:49 PM
So the flash memory always held the full game code, no deltas. The ROMs held an initial code version in 4MB (in case the flash was corrupt) with the other 60MB for compressed graphics. There were headers & object files for the linker. C++ code could read flash/ROM data like anything else
December 1, 2025 at 7:55 AM
The game code was limited to 4MB. The games shipped with 8MB of RAM. The game code was copied from flash or ROM into 4MB of the RAM and the other 4MB of RAM was for frame buffers and uncompressed bitmaps. The remaining 4MB of flash could be used for anything the game ROMs could hold
December 1, 2025 at 7:44 AM
I wasn't involved with any of that. Tom (and maybe also Duncan) did the boot and initialization code for production and development setups. I think my head was too full of Wizard Blocks to have been able to contribute
December 1, 2025 at 7:35 AM
Do whatever else I needed to live a comfy life - probably work part-time - and volunteer, mentor and educate people in my own skills (programming, math, writing, fixing pinball machines) and build new skills from others (mental health peer support specialist first)
November 29, 2025 at 5:54 PM
Oh so that's what happened to Dwight's door. I'm glad it got saved. I don't think I went back to pinball engineering after the 25th. I do remember helping rescue the blue boxes from a dumpster at some point in early 2000
November 26, 2025 at 9:30 PM
I don't think trying to prescribe ads' content is useful either. I would rather ban all of them outright. We no longer buy products, we sign civil contracts we can't understand or negotiate. That's the root of the problem
November 26, 2025 at 8:41 PM
The ones you see ads for are almost never pay to win. They're pay to play longer and/or pay to become easier and beat your friends' scores

Mobile Strike - which I worked on - is pay-to-win and has no blind loot boxes. It lists everything that you get for your $100
November 26, 2025 at 8:38 PM
Good practice for being one-minded. If you're Z-A'ing, Z-A!
November 22, 2025 at 9:30 PM
Turned out I'd never posted that pic here so I added it. Just a fractal of stupidity
November 14, 2025 at 10:17 PM
Welcome to Silly Con Valley! A while ago there was an AI conference in San Jose and outside was a Cybertruck wrapped in an ad for some sort of AI-powered data center provisioning service for AI companies to use
November 14, 2025 at 10:09 PM
The on-screen controls on mobile are quite bad, but it works nicely with a bluetooth gamepad. I couldn't find anywhere it explained what buttons map to what, but on a PS4 controller it's X to jump, Circle to target and R2 to attack
November 11, 2025 at 10:17 PM
I've forgiven whoever it was that actually did it, but it still irks me that that sleazebag wound up with a playable wizard blocks in his hands
November 9, 2025 at 8:35 PM
I read it as they consider themselves more intelligent as well as better educated. Part true part false and often due to what you said
October 31, 2025 at 12:30 AM