Abstract:
We propose an efficient radiance field rendering algorithm that incorporates a rasterization process on sparse voxels without neural networks or 3D Gaussians.
Abstract:
We propose an efficient radiance field rendering algorithm that incorporates a rasterization process on sparse voxels without neural networks or 3D Gaussians.
Abstract (excerpt):
The fast pace of work in this area has produced multiple simultaneous papers that claim to work best, which cannot all be true.
Abstract (excerpt):
The fast pace of work in this area has produced multiple simultaneous papers that claim to work best, which cannot all be true.