Mr. Calibur
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mrcalibur.bsky.social
Mr. Calibur
@mrcalibur.bsky.social
3D modeler making some lewd male models.

18+
ehh why not? This actually might make it extremely obvious why I picked certain Pokémon to make models for.
November 4, 2025 at 10:24 PM
So I've had this nagging idea in the back of my mind for the longest time to make an anthro Cofagrigus, inspired somewhat by @kaabani.bsky.social 's design, so I made something real quick just to get an idea of what I might want to do.
November 2, 2025 at 5:08 PM
360 view for Zudomon, now with (hopefully) no more clipping issues.
October 22, 2025 at 3:00 AM
So something that I've been thinking a lot about with Zudomon that I'd like to get some opinions on. Right now, I have his tail coming from his back, but it wasn't until playing Time Stranger that I noticed this his tail comes out of the shell, so I'm wondering, should I leave it as is or change it?
October 21, 2025 at 7:27 PM
A test render that I made for Zudomon. He should be pretty much ready for release after I fix a few clipping issues I noticed.
October 21, 2025 at 12:24 AM
October 15, 2025 at 7:12 PM
Since the question about whether or not they'll have penises came up a few hours ago, here. Enjoy some Digi-dicks.

By the way, between all of them, Zudomon is the closest to being done, followed by Strikedramon, then Wargreymon. So that might be the order to expect their release.
October 15, 2025 at 7:12 PM
And on top of all of that, I have a Strikedramon in the works now, inspired by my playthrough of Time Stranger.
October 14, 2025 at 9:37 PM
I've been playing a lot of Digimon Story Time Stranger and it's really been putting me in a Digimon mood lately. So much so that I've really been feeling like getting back to some of these Digimon models I still have lying around.
October 14, 2025 at 9:37 PM
I've been noticing more Zavok art lately, and to that, I say good. I need more of this man.
October 6, 2025 at 3:03 AM
Finally, for the sake of organizing my models, I will be grouping all of my Pokémon models into three groups, Gens 1-3 pack, 4-6 pack, and 7-9 pack (technically 7-8 pack for now as I never released a Gen 9 Pokémon, but I digress)

Luxio and Luxray would be found here once I release them.
September 15, 2025 at 3:17 AM
Here's a 360 view for Luxio. Unlike with Luxray, and really most of my models, Luxio's body shape and design was requested by a friend, so he is slightly different compared to what I normally do.
September 15, 2025 at 3:11 AM
It's been a long while since I released a new model ( I think the last one was the Rivals of Aether pack back in February?) I need to fix that.

Anyway, remember the Luxray I showed off a while ago? Well, I also made Luxio at around the same time, and along with the Shinx made by -->
September 15, 2025 at 3:08 AM
This idea just came to me out of nowhere last night.
August 27, 2025 at 11:07 AM
And now, for something that I wanted to do for a long time now, my own take on an adult Bowser Jr.
August 13, 2025 at 1:18 AM
Now, theoretically, what if the roles were reversed?

#BowserNight #BowserNight2025
August 4, 2025 at 11:40 AM
Here's also an early look at an updated model for him. This will be a completely new model with new expressions and body flexes.
July 27, 2025 at 10:03 PM
My contribution to Incineroar day, with him winning a match against Bowser.
July 27, 2025 at 10:03 PM
So far, here's Blaziken's update and a relatively early Emboar that's still missing textures.
July 1, 2025 at 7:30 PM
So continuing off of this, I made more changes to the shader, trying to make his armor not look so glossy in darker worlds. I also had the idea to make his body and eyes glow in the dark. I still need to adjust the colors a bit, but I'm curious to know how people feel about this.
June 22, 2025 at 3:32 PM
You know, now that I think about it, the world I took the images in might have been too dark to really get a good idea on how he looks now so I took new images of the new shaders in a lighter world.
June 18, 2025 at 1:01 AM
Since people seem to want my Omega-xis VRChat model, I can release the unity files when I release his update, and if that's the case, I think it's fair to show what I've been doing with him.

So far, I've been doing a lot of shader editing, trying to make him more like the SFM version.
June 18, 2025 at 12:44 AM
Is it me or has there been a growing amount of Gantu art in the past week or so?

Yes, I know that the live action Lilo and Stitch came out recently, but still. I feel like I'm seeing more Gantu art now than I have before.

Anyway, here's a Gantu I've been working on.
June 10, 2025 at 7:28 PM
Omega-Xis's new armor doesn't seem to be meant for combat like he initially thought, yet he doesn't seem to mind that at all.

Showing off some more updates to Omega-xis that will come out relatively soon (like, right after I release Luxray and one other model I've yet to publicly show off)
June 9, 2025 at 12:08 AM
Ah, about that. I did port an older version of him to VRChat actually (he doesn't have the outline here, but he does have all of the other updates), so he already is compatible.
May 19, 2025 at 3:41 AM