MrBright01 ಠ_ಠ | Making "Super Flamingo Island" on Godot
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mrbright01.bsky.social
MrBright01 ಠ_ಠ | Making "Super Flamingo Island" on Godot
@mrbright01.bsky.social
Would-be programmer of a metroidvania called Super Flamingo Island, quasi-intellectual, unarguably-autistic, but hey, he has a great personality! Currently working on learning how to code through Godot.
So, managed to get the flickering to work (I can't believe I spent two hours on this). I think later I will set up the animations on the new version, but need to walk away. Still, it's something.
January 28, 2025 at 8:52 PM
Today, I made a i-frame system for when the player takes damage. Temporarily randomizes modularity for now. The video is me spamming the temporary "take damage when you jump" button.

Going to try to make the effect more uniform next.

#godot #gamedev
January 28, 2025 at 6:30 PM
Officially have my first basic enemy, a snake that is only just visible behind the grass layer and jumps when you try to jump over it.

Think it's time to try and add push-back on injury
December 28, 2024 at 4:44 PM
YES, it's not flipping sprites, or swapping facing, and it's shoving everything aside, but what matters is I got the bloody math right and the formatting right and dammit, I'm halfway there!
December 22, 2024 at 6:09 PM
Yesss. Run, idle, jump, and fall all working as desired. Well, mostly. Trying to figure out how to add a separate blinking idle every X cycles, but I'll get there.

(Don't mind the frog, old tutorial NPC that I gave up on because I decided to just start fresh on my own once I got sprites done)
December 20, 2024 at 5:44 PM
This is what i came up with and will use until i actually make the code for the jump and see how it looks. A single frame to crouch, one more frame to kick off, the "flying up" held frame (not held here), one frame transition, falling frame.
December 20, 2024 at 4:06 PM
I enjoy having a bit of flickering light going when I'm working on things. But I really can't light a candle right in front of my friggin monitor.

Solution: A $6 fake lamp, a couple cents worth of tissue paper, and a solid fake firelight setup, because most fake candles have shitty light.
December 20, 2024 at 1:37 AM
Flamingo run cycle time!

In this case, having made my idle as a baseline for shape, I then proceeded to a run cycle.

It's derpy. It also looks very flamingo, for my skill level.

I need to add the back wings to the whole thing, but that's easy enough.
December 19, 2024 at 8:32 PM